H&H Groovy bot

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

User avatar
byrdiebop
Posts: 60
Joined: Sun Dec 25, 2011 7:06 pm

Re: H&H Groovy bot

Post by byrdiebop »

ArvinJA wrote:
byrdiebop wrote:Wow what a great way to ruin a game asshole.
Do everyone a favor and take this shit off the forums and get rid of the download links.
Seriously.
I can hardly even play anymore because so many people constantly use bots and it just makes the game laggy.
I can't believe moderators even let people post this shit.
The lag is not caused by bots, the lag is caused by an I/O delay in the XFS filesystem that loftar is using. Don't post ignorant bullshit like this.
It still takes the fun out of them game, not just for the botters but also people who actually play. No one will ever spend as much time on a game as much as a person uses botting. You mind as well call it cheating.
All you need is my uhn tiss uhn tiss uhn tiss's
User avatar
Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: H&H Groovy bot

Post by Oddity »

But not "posting ignorant bullshit like that" would take all the fun out of being a reactionary moron.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
dinams
Posts: 2
Joined: Sun Jan 15, 2012 9:09 pm

Re: H&H Groovy bot

Post by dinams »

It will not take long before everyone is botting
Not the botters fault, but rather because of the abandon of the game

Well, atleast salem most likely wont permit botting and it is almost out
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: H&H Groovy bot

Post by krikke93 »

I'm desperately waiting for them to finish salem. I want them to make hnh reborn. Make it be like it used to be. Much more fun :(
Hope you have a great day
User avatar
Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: H&H Groovy bot

Post by Oddity »

dinams wrote:Well, atleast salem most likely wont permit botting and it is almost out
They're hoping for this Summer, which means it could quite reasonably end up being later in the year :(

And I bet loftar will have to patch a lot of bugs once it's released, so that might take up his time before he can work on H&H again. :(

Fortunately, he is going to be re-using a lot of Salem's code for H&H.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: H&H Groovy bot

Post by krikke93 »

Probably will take till 2013 for major updates.
Hope you have a great day
User avatar
TheMap
Posts: 69
Joined: Tue May 18, 2010 4:01 am

Re: H&H Groovy bot

Post by TheMap »

ArvinJA wrote: The lag is not caused by bots, the lag is caused by an I/O delay in the XFS filesystem that loftar is using. Don't post ignorant bullshit like this.

Are you serious? Every single thing a person does affects the I/O of the HDD, from loading areas (going inside a house) opening cupboards , herbal tables, inventories ect ect. Every single time 1 client requests a new object there is a I/O request sent. 10 bots running loops , opening doors, cupboards , moving around unrendered areas causes I/O interaction with the HDD hence putting more stress on the HDD and using more resources. Java is notorious for having issues like this including massive piles of objects (logs, signs) laying around eating up RAM.

Don't post ignorant bullshit defending your bots.
User avatar
byrdiebop
Posts: 60
Joined: Sun Dec 25, 2011 7:06 pm

Re: H&H Groovy bot

Post by byrdiebop »

TheMap wrote:
ArvinJA wrote: The lag is not caused by bots, the lag is caused by an I/O delay in the XFS filesystem that loftar is using. Don't post ignorant bullshit like this.

Are you serious? Every single thing a person does affects the I/O of the HDD, from loading areas (going inside a house) opening cupboards , herbal tables, inventories ect ect. Every single time 1 client requests a new object there is a I/O request sent. 10 bots running loops , opening doors, cupboards , moving around unrendered areas causes I/O interaction with the HDD hence putting more stress on the HDD and using more resources. Java is notorious for having issues like this including massive piles of objects (logs, signs) laying around eating up RAM.

Don't post ignorant bullshit defending your bots.
TheMap I love you. Your my new best H&H buddy :3
All you need is my uhn tiss uhn tiss uhn tiss's
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: H&H Groovy bot

Post by sabinati »

speaking of ignorant bullshit
User avatar
joojoo1975
Posts: 2364
Joined: Mon Sep 28, 2009 5:23 pm
Location: no where specific

Re: H&H Groovy bot

Post by joojoo1975 »

and more of the cancer spreads
To Protect The Helpless From The Heartless

Return to “The Wizards' Tower”