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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: World Map
I've uploaded, so I think we have to wait for the autoupdater
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Dreadicon
- Posts: 13
- Joined: Fri May 02, 2014 2:37 am
Re: World Map
Is there any way to get Localized Resources listed on these maps? I know that's iffy, but could be very handy....
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RASKHOS
- Posts: 27
- Joined: Sat Mar 12, 2016 12:50 am
Re: World Map
Dreadicon wrote:Is there any way to get Localized Resources listed on these maps? I know that's iffy, but could be very handy....
thats why u have the minimap and 5 flags to name it,go out u bum!!
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Dreadicon
- Posts: 13
- Joined: Fri May 02, 2014 2:37 am
Re: World Map
ok, okRASKHOS wrote:Dreadicon wrote:Is there any way to get Localized Resources listed on these maps? I know that's iffy, but could be very handy....
thats why u have the minimap and 5 flags to name it,go out u bum!!
On a more useful note, how about a cave map? caves correspond to the surface 1:1 also, so they could be mapped and pieced together over time.
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World Map
Should be all good now. Any new uploads will be added within 10-30 minutes. (Currently set to 10, and i'll probably up it later on to 30)
If something does not match right away, feel free to just hit the refresh button in the uploader. That'll tell the server to try to rematch
the sessions.
I also recruiting a few volunteers, and gave them access to a toolkit I made. They should be able to fix any mismatch / bad tiles.
Just post any occurrence of those.
Enjoy!
If something does not match right away, feel free to just hit the refresh button in the uploader. That'll tell the server to try to rematch
the sessions.
I also recruiting a few volunteers, and gave them access to a toolkit I made. They should be able to fix any mismatch / bad tiles.
Just post any occurrence of those.
Enjoy!
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: World Map
Great, thanks!algeralith wrote:Should be all good now. Any new uploads will be added within 10-30 minutes. (Currently set to 10, and i'll probably up it later on to 30)
If something does not match right away, feel free to just hit the refresh button in the uploader. That'll tell the server to try to rematch
the sessions.
I also recruiting a few volunteers, and gave them access to a toolkit I made. They should be able to fix any mismatch / bad tiles.
Just post any occurrence of those.
Enjoy!
edit: something wrong here
http://odditown.com/haven/map/#x=92.82&y=-4.78&zoom=9
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isdel
- Posts: 179
- Joined: Wed Jan 11, 2017 12:53 am
Re: World Map
There's been a couple of issues with this map for as long as it's been around. I thought it might be because I use Pale Moon, but I checked in the most recent version of Firefox and they're also present there.
First, double-clicking to zoom in puts the map into a bugged state. If you try to click and drag to pan after this, you will first get the "can't do this" cursor and it won't pan. On mouse up, it will go into panning mode, and won't stop panning until you click again. The only way to fix this is to reload the page.
Second, the cookie consent overlay at the bottom - I assume that's what it is, though there's no text, only a "got it!" button which doesn't work - doesn't actually overlay the map, but actually sits below the map pane causing a vertical scroll bar to appear. This issue is also present in Chrome.
First, double-clicking to zoom in puts the map into a bugged state. If you try to click and drag to pan after this, you will first get the "can't do this" cursor and it won't pan. On mouse up, it will go into panning mode, and won't stop panning until you click again. The only way to fix this is to reload the page.
Second, the cookie consent overlay at the bottom - I assume that's what it is, though there's no text, only a "got it!" button which doesn't work - doesn't actually overlay the map, but actually sits below the map pane causing a vertical scroll bar to appear. This issue is also present in Chrome.
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Olurzich
- Posts: 52
- Joined: Sat Oct 31, 2009 5:40 pm
Re: World Map
Just small error. This button must be a part of info windows and close it.isdel wrote: Second, the cookie consent overlay at the bottom - I assume that's what it is, though there's no text, only a "got it!" button which doesn't work - doesn't actually overlay the map, but actually sits below the map pane causing a vertical scroll bar to appear. This issue is also present in Chrome.
viewtopic.php?f=49&t=51908
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r21187
- Posts: 414
- Joined: Wed Apr 23, 2014 2:17 pm
- Yahoo Messenger: https://www.facebook.com/r21187
- Location: hidden in a cave
Re: World Map
i was mad with my computer since i been getting A HELL of problems with java and playing this i was thinking this too was a trouble from my computerisdel wrote:
First, double-clicking to zoom in puts the map into a bugged state. If you try to click and drag to pan after this, you will first get the "can't do this" cursor and it won't pan. On mouse up, it will go into panning mode, and won't stop panning until you click again. The only way to fix this is to reload the page.
thanks for the info now i know that is a thing with the map
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.
(Still waiting)jorb wrote:Ok, will buff.
loftar: The inner chaos of the Jorbian mind is hard to conceal.
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: World Map
Algeralith, when will you provide API for downloading tile IDs? I would really prefer not to spend time on setting up an alternative map server for position tracking. Thanks.