i'm tracking a thief. never had tracking, never tracked before.
i'm seeing the footprints give less and less scents per harvest, so i get that the prints disappear. do the actual scents ever expire?
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CattBoy
- Posts: 10
- Joined: Sun Dec 18, 2011 4:23 am
Re: Please Ask Simple Questions Here
Yes all scents expire, Time left depends on the type of scent that is left behindred9 wrote:i'm tracking a thief. never had tracking, never tracked before.
i'm seeing the footprints give less and less scents per harvest, so i get that the prints disappear. do the actual scents ever expire?
http://ringofbrodgar.com/wiki/Scent
The "footprints" (Arc markers on the ground) go away if you recall/zone (load). Same with Dowsing rod & Prospecting
To see a scent on the ground, you need to have higher Int then the enemies Stealth x Dex(i think?)
The amount of 'charges' you get when you gather a scent is dependent on your intelligence. (i think?)
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Elmor
- Posts: 14
- Joined: Wed Feb 29, 2012 2:26 pm
Re: Please Ask Simple Questions Here
How to understand in what world (i mean number) i am living, and find map for that world
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Please Ask Simple Questions Here
You're in World 6. This is the only world.Elmor wrote:How to understand in what world (i mean number) i am living, and find map for that world
Q: Is there any way to view your coordinates easily?
A: Nope~! Your best bet is to locate distinctive features around your area, in my opinion lakes and mountains are ideal, then scan through Alg's map until you locate yourself. The more of your area the better off you'll be. If you're using a custom client such as ender's, you also have auto mapping which will generate a map based on your minimaps automatically. You can utilize this to better find yourself on the world map.
http://algeralith.info/HavenMap/
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Elmor
- Posts: 14
- Joined: Wed Feb 29, 2012 2:26 pm
Re: Please Ask Simple Questions Here
how often does map refreshing and at what time?
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Snk
- Posts: 111
- Joined: Sun Aug 21, 2011 9:50 pm
Re: Please Ask Simple Questions Here
If you mean game map: after about 20-30 minutes if no player visits a map section it is unloaded. Once any player comes to that area it is loaded. So theoreticaly you could have a refresh anywhere between every 30 min and never (in case of a busy area/village).Elmor wrote:how often does map refreshing and at what time?
If you mean Algeralith's map: it work's on player's contributions, if someone using his upload tool visits a map section it gets updated; if a section is visited only by players who do not participate in the upload the area will never be updated
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powerpoint
- Posts: 41
- Joined: Wed Feb 01, 2012 12:11 pm
Re: Please Ask Simple Questions Here
some question:
1.have some cave is cannot-mine's cave?(a close/seal space,no any tile can mine but have space can walk) it is ture?
or rumor?
(i ever find a 0 tile bug cave,just 1 tile can move,but i not question this 1 tile bug cave)
2.http://ringofbrodgar.com/wiki/Mining
for the wiki , the snake-mine can never spawn troll?? or just a rumor?
3.if a village's lawspeaker is death, the village will no lawspeaker?
unless have other player/alt become lawspeaker?
4.(if no HF,test it is easy)
the "....to your village" recall skill, have any vision limit?
i mean if i pali/brickwall Around the village's idol, close the village idol , the char-recall will only appear pali/brickwall inside?
or char can appear outside for pali/brickwall?
1.have some cave is cannot-mine's cave?(a close/seal space,no any tile can mine but have space can walk) it is ture?
or rumor?
(i ever find a 0 tile bug cave,just 1 tile can move,but i not question this 1 tile bug cave)
2.http://ringofbrodgar.com/wiki/Mining
for the wiki , the snake-mine can never spawn troll?? or just a rumor?
3.if a village's lawspeaker is death, the village will no lawspeaker?
unless have other player/alt become lawspeaker?
4.(if no HF,test it is easy)
the "....to your village" recall skill, have any vision limit?
i mean if i pali/brickwall Around the village's idol, close the village idol , the char-recall will only appear pali/brickwall inside?
or char can appear outside for pali/brickwall?
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Please Ask Simple Questions Here
It's possible for that to happen yeah.powerpoint wrote:some question:
1.have some cave is cannot-mine's cave?(a close/seal space,no any tile can mine but have space can walk) it is ture?
Trolls can't spawn unless there is a 2x2 space available, so you should never see a troll spawn when snake mining2.the snake-mine can never spawn troll?? or just a rumor?
There will be no lawspeaker until someone within the village takes the position (they do this by right clicking the village idol)3.if a village's lawspeaker is death, the village will no lawspeaker?
unless have other player/alt become lawspeaker?
Travelling to village idols will make the player spawn somewhere within about 5 tiles of the idol in any given direction on any given try, so depending how close the wall is, they may spawn inside or outside of it.4.(if no HF,test it is easy)
the "....to your village" recall skill, have any vision limit?
i mean if i pali/brickwall Around the village's idol, close the village idol , the char-recall will only appear pali/brickwall inside?
or char can appear outside for pali/brickwall?
Inactive
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powerpoint
- Posts: 41
- Joined: Wed Feb 01, 2012 12:11 pm
Re: Please Ask Simple Questions Here
battle system question:
1.the combat-advantage is up your UC/MC? or is up your attack weight and maneuver weight?
(this have big-difference)
2.the "valorous strike" attack,it is reset player AND enemy's combat-advantage to 0?
or it only reset player's combat-advantage to 0? enemy no affect?
3.about battle intensity....the value is Share to player and enemy?
i mean if me battle intensity is 10, the enemy's battle intensity is 10 too?
4.if i am afk-mode(zZz icon),the player or creatures attack me, my def meter will 0%? (like keep-move)
1.the combat-advantage is up your UC/MC? or is up your attack weight and maneuver weight?
(this have big-difference)
2.the "valorous strike" attack,it is reset player AND enemy's combat-advantage to 0?
or it only reset player's combat-advantage to 0? enemy no affect?
3.about battle intensity....the value is Share to player and enemy?
i mean if me battle intensity is 10, the enemy's battle intensity is 10 too?
4.if i am afk-mode(zZz icon),the player or creatures attack me, my def meter will 0%? (like keep-move)
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Please Ask Simple Questions Here
1) I can't understand what you're saying. Combat Advantage is given when you successfully land a blow against an enemy, given to the enemy if you are using combat meditation, or given if you use specific special moves. It has nothing to do with your UAC or MC. Attack Weight and maneuver weight are based on your UAC and MC.powerpoint wrote:battle system question:
1.the combat-advantage is up your UC/MC? or is up your attack weight and maneuver weight?
(this have big-difference)
2.the "valorous strike" attack,it is reset player AND enemy's combat-advantage to 0?
or it only reset player's combat-advantage to 0? enemy no affect?
3.about battle intensity....the value is Share to player and enemy?
i mean if me battle intensity is 10, the enemy's battle intensity is 10 too?
2) Both of you have your combat advantage set to 0. Essentially there are 10 points of advantage in battle. You both start with "5", which sets both of you at 0. The only way to get more advantage is to take it from your enemy. So to be at 5 Combat Advantage means your opponent is at -5 Combat Advantage.
3) Yes, you both have the same intensity.