could we get some confirmation on this?Thijssnl wrote:Really? Oh wow, never knew that one.bmjclark wrote:I know someone posted about it a while back(not in this thread), but anyways. If you feed a deer a carrot it heals you depending on the deers level.
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Mopstar
- Posts: 446
- Joined: Wed Dec 02, 2009 6:03 pm
Re: Little-Known Pro-Tip Thread, Sticky? :3
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Little-Known Pro-Tip Thread, Sticky? :3
This has been confirmed, Nao sent a screen shot of itMopstar wrote:could we get some confirmation on this?Thijssnl wrote:Really? Oh wow, never knew that one.bmjclark wrote:I know someone posted about it a while back(not in this thread), but anyways. If you feed a deer a carrot it heals you depending on the deers level.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Little-Known Pro-Tip Thread, Sticky? :3
Updated the OP
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
I know everyone is busy with W6, anyone want to share some tips for starting out? Village layout planning, necessities, etc.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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evilrich
- Posts: 334
- Joined: Sun Jul 18, 2010 5:13 pm
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
wouldn't say its a protip, but a little forethought can save alot of hastle when planning.. marking with signs etc.. ( at least, it helped our village... if anyone disagrees, feel free to object)jordancoles wrote:I know everyone is busy with W6, anyone want to share some tips for starting out? Village layout planning, necessities, etc.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
I know it's a bit late for anyone that's already restarted, but...jordancoles wrote:I know everyone is busy with W6, anyone want to share some tips for starting out? Village layout planning, necessities, etc.
Sevenless laid out a really good general start. I can't really think of expanding on that other than if a player is starting with an organized group. Having 6-8 hours to put in on your first day is helpful, too.
The only thing I'd change with a new world is getting yeomanry before boat building. It'll save you tons of headache and give you a day or two to get moved to someplace a bit less trafficked (because we all know those that live on the highway will get ran over by a car).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
If you are playing as a hermit why even bother with Yeomanry early on since you probably have nothing of value. Wander around finding curiosities and a place to settle for a few days all the while buffing your exploration.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
Great point, but having a pair of bunny slippers and a backpack is very nice. Of course, it's usually not too hard to just pick up from where you spawn and start walking in a direction until you're ready to log off. Next time you're on, just keep on and start whistling "These Boots Were Made for Walking." At the point you get the LP for yeomanry, you could be far enough away to settle.rye130 wrote:If you are playing as a hermit why even bother with Yeomanry early on since you probably have nothing of value. Wander around finding curiosities and a place to settle for a few days all the while buffing your exploration.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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screwbag
- Posts: 303
- Joined: Fri Apr 15, 2011 8:41 pm
- Location: Sweden
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
Haha... I just re read the thread...and learned a few new tricks...thanks guys!
The shift click to unequip tools tip is great...and the feed a deer a carrot to heal I gotta try these out
The shift click to unequip tools tip is great...and the feed a deer a carrot to heal I gotta try these out
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Maulkin
- Posts: 163
- Joined: Thu Feb 17, 2011 10:50 am
Re: Little-Known Pro-Tip Thread, Must Read (Up to 42+ Tips!)
Construct your heartfire inside your house, preferably in a corner where it is not in the way.
Now construct it again somwhere else, where you like it to be. That leaves behind a normal fire that can be used to cook meat. If you leave the house after you are done, before it burns out, and stay away for a little, when you come back youll find your fire is back to unused. Rinse and repeat, the last a loooong time.
Workes inside anything, cellar, cave minehole.
(please rewrite please, im somehow in a rut where i cant fi my words together to create good sentences)
Now construct it again somwhere else, where you like it to be. That leaves behind a normal fire that can be used to cook meat. If you leave the house after you are done, before it burns out, and stay away for a little, when you come back youll find your fire is back to unused. Rinse and repeat, the last a loooong time.
Workes inside anything, cellar, cave minehole.
(please rewrite please, im somehow in a rut where i cant fi my words together to create good sentences)
SeaTribe
They specialize in permadeath and forum drama.
Salem BETA: (Id be very glad if you use my link.)
http://beta.salemthegame.com/?ref=f626891d069
They specialize in permadeath and forum drama.
Salem BETA: (Id be very glad if you use my link.)
http://beta.salemthegame.com/?ref=f626891d069