Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Animal Domestication

Post by Granger »

Tacheron wrote:Oh, and something I've found annoying - the other day I took a leashed bull through a pen with some non-pregnant cows just to reach another pen, so it was just a couple of seconds. The bloody bull jumped a cow in the instant it took me to open the gates. He was still leashed afterward, so it wasn't something like me unleashing him by accident or nothing like that.
This is about the same problem you have with human teenagers.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Game Development: Animal Domestication

Post by DatOneGuy »

Does anyone know exactly how the barrels work? Will they drink from moms first barrels next, whichever is closest?

I had 200L of milk in what I thought was a safe distance (farther than the troughs, and the moms are right next to them) and now I have 0L of milk. Really sucks because I just culled the herd, now I've been starting to move milk straight into my storage area, but it's just easier to leave it where it is for a while first.
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Tacheron
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Joined: Fri Apr 16, 2010 12:11 pm

Re: Game Development: Animal Domestication

Post by Tacheron »

I'd like to know that as well :)

I'd also like to know which skill affects the q of the hide/meat/intestines/bones when slaughtering/skinning/butchering an animal. Is it survival? Does the q of the tool in question matter?
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OvShit
Posts: 390
Joined: Wed Feb 10, 2010 1:39 pm

Re: Game Development: Animal Domestication

Post by OvShit »

Tacheron wrote:I'd like to know that as well :)

I'd also like to know which skill affects the q of the hide/meat/intestines/bones when slaughtering/skinning/butchering an animal. Is it survival? Does the q of the tool in question matter?
Yeah, higher survival and better axe will give you better ql stuff. Tip:ask for better axe, it is cheaper then raising surv.
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sabinati
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Re: Game Development: Animal Domestication

Post by sabinati »

q100+ axes for sale btw, pm me.
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Thijssnl
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Joined: Fri Mar 12, 2010 9:09 pm

Re: Game Development: Animal Domestication

Post by Thijssnl »

sabinati wrote:q100+ axes for sale btw, pm me.
Wrong forum, and that by an admin? Come on man wake up.
Dont go saying it isnt offtopic here, it is.
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sabinati
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Re: Game Development: Animal Domestication

Post by sabinati »

it was related to the post previous to mine :roll:
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Thijssnl
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Joined: Fri Mar 12, 2010 9:09 pm

Re: Game Development: Animal Domestication

Post by Thijssnl »

sabinati wrote:it was related to the post previous to mine :roll:
And still this isnt Apples for Oranges. You're just wrong there.
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Thurrok
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Joined: Thu Feb 04, 2010 5:01 pm

Re: Game Development: Animal Domestication

Post by Thurrok »

sabinati wrote:it was related to the post previous to mine :roll:
Nine days later...
Thijssnl wrote:And still this isnt Apples for Oranges. You're just wrong there.
Don't you have a village to attend to or something?
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Thijssnl
Posts: 2389
Joined: Fri Mar 12, 2010 9:09 pm

Re: Game Development: Animal Domestication

Post by Thijssnl »

Thurrok wrote:
sabinati wrote:it was related to the post previous to mine :roll:
Nine days later...
Thijssnl wrote:And still this isnt Apples for Oranges. You're just wrong there.
Don't you have a village to attend to or something?
Nah man, the server was down iirc.
And im not even chief of where I live now. Tis a nice place though.

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