Game Development: Coat of Many Colors

Announcements about major changes in Haven & Hearth.
User avatar
hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Game Development: Coat of Many Colors

Post by hazzor »

Lunarius_Haberdash wrote:For those bitching about color selection, just be glad they didn't go authentic medieval heraldry.

White, Yellow, Red, Green, Blue, Purple, Black

That'd be it.. N'more, n'less.
so if they're not going for full LARP mode, why the shitty palette at all?
Oh boy, here I go cheesemaking again...
User avatar
Haba
Posts: 666
Joined: Sun Nov 01, 2009 9:36 pm

Re: Game Development: Coat of Many Colors

Post by Haba »

hazzor wrote:any particular reason this design requires 1 turquoise and 1 purple pigment?
Stop stealing my design feggit.

Image
User avatar
hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Game Development: Coat of Many Colors

Post by hazzor »

Haba wrote:
hazzor wrote:any particular reason this design requires 1 turquoise and 1 purple pigment?
Stop stealing my design feggit.
yeah I can google "norse shield design" too... crie more
Oh boy, here I go cheesemaking again...
User avatar
Lunarius_Haberdash
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Game Development: Coat of Many Colors

Post by Lunarius_Haberdash »

hazzor wrote:so if they're not going for full LARP mode, why the shitty palette at all?
Honestly, I wish they had gone for a full medieval Heraldry experience... At least then I could put my RL knowledge of RL Heraldric Experience to work outside of the SCA.

No Metals (Yellow/White (Gold/Silver)) on metals.
No Colors on Colors.
Cannot Conflict with existing Heraldry.
Furs count as Neutral (Ermine, Counter-Ermine, etc)

And the fun and games that involve how to cheat these rules and still make a 'legal' device... All in my brainpan. XD
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
User avatar
warrri
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Coat of Many Colors

Post by warrri »

Lunarius_Haberdash wrote:For those bitching about color selection, just be glad they didn't go authentic medieval heraldry.

White, Yellow, Red, Green, Blue, Purple, Black

That'd be it.. N'more, n'less.
If they did that they might as well have just made a few designs on their own and not have people upload custom images because whats the point.
With the current system you can still go for somewhat complex pictures and have them decent looking and worth paying for. No one's gonna pay for 2 red stripes on white.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
User avatar
kalkkar
Posts: 189
Joined: Fri Nov 13, 2015 2:49 am

Re: Game Development: Coat of Many Colors

Post by kalkkar »

borka wrote:KGB YOU want to play capture the flag - really ?!?!?!? ;)

finally CoA - great! :D
thought you were a moderator before, its been some years but dam
Ahoy - The legnedary wanderer - Xero Ravens is here! Enter the mighty Ranger Corp!
Ya know ya wanna
check it out :3
https://www.youtube.com/channel/UC5zOcD ... irmation=1

Return to “Announcements”