
Every day of YOLOMANCER

To some extent that is true, but the problem is that the game can only very imperfectly determine the severity of a crime mechanically. This is why we try to focus on mechanics that are relatively wertfrei in themselves and depend more on the amount of effort and resources the enforcers are willing to put into it.Ethan wrote:One thing I don't think this system covers. The severity of the crime should reflect the severity of the punishment.
Killing a fresh alt who is asking for it should not have the same consequences as killing a well developed late game character.
If you want to add something to the discussion, you can at least try to respond to what we've already said about this exact point.spawningmink wrote:thi is worst patch yet.....are you trying to make this game farming only?????
Increasing the consequences of killing a fresh alt, increases the ability for a fresh alt to 'grief' you.Kaios wrote:Maybe we are interpreting it differently but I don't see anything in there that states punishment should be lessened or raised based on arbitrary factors such as amount of LP on the character.Ethan wrote:I think you need to re-read what you linked, as its exactly the point I am making.
Ok sure, but I did post this earlier:Ethan wrote:Increasing the consequences of killing a fresh alt, increases the ability for a fresh alt to 'grief' you.
I can now spawn a bunch of fresh alts, start destroying cross roads right in front of you to provoke you. Then when you kill them I can collect the scents and send high level spooky ghosts after you.
I would not come and destroy cross roads on a high level character just to be able to send spooky ghosts, because I value that character.
Kaios wrote:Option to send a player to their hearthfire when knocked out should be available, rather than simply being related to the visitor buff.
and if the hearth fire is very close to you?Kaios wrote:Ok sure, but I did post this earlier:Ethan wrote:Increasing the consequences of killing a fresh alt, increases the ability for a fresh alt to 'grief' you.
I can now spawn a bunch of fresh alts, start destroying cross roads right in front of you to provoke you. Then when you kill them I can collect the scents and send high level spooky ghosts after you.
I would not come and destroy cross roads on a high level character just to be able to send spooky ghosts, because I value that character.
Kaios wrote:Option to send a player to their hearthfire when knocked out should be available, rather than simply being related to the visitor buff.
Should be easy to break thenEthan wrote:and if the hearth fire is very close to you?
Then you leave a vandal scent. Which can be used to send spookies.Kaios wrote:Should be easy to break thenEthan wrote:and if the hearth fire is very close to you?
WORST UPDATE EVER AFTER "BETRAYAL/MOLE WITHOUT CONSEQUENCES". RUINING COWARD IN GAME. I THINK from 150-200 ppl per hour it will be around 130-180 now. I say I was a subrcriptor.maslov2 wrote:WORST UPDATE EVER AFTER "VISITOR". RUINING PVP IN GAME. I THINK from 150-200 ppl it will be arround 50-100 now. I will stop subscribe.