The Official Dwarf Fortress Thread

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WatsonX
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Re: The Official Dwarf Fortress Thread

Post by WatsonX »

Sign up for my DF succession game: viewtopic.php?f=7&t=28693
HavenHacked (Haven and Hearth cheats): http://tinyurl.com/havenhacked
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Orcling
Posts: 585
Joined: Thu Mar 15, 2012 3:44 am

Re: The Official Dwarf Fortress Thread

Post by Orcling »

WarpedWiseMan wrote:
EyeOfRa wrote:No way that's a coincidence ^___^

I've always wondered why it cuts out parts of words, it can be a pain in the ass. Anyone know why?
The problem arises because the letters are based off a tileset which is why long string titled and named monsters/dwarves can cause a game crash. If you do a search on the forums you might be able to find a True Font work around that some modder was perfecting before the last update.
Pressing F12 fixes the problem, it'll make you use the right and proppa tileset for letters, its a bit bigger, but hey, no missing words

Edit: The forest titan lost without killing a single Zombie. Unlike the desert titan it didn't burn away its own body. Now i have a Zombie Forest titan. Great.
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Mateusz_Zboj
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Re: The Official Dwarf Fortress Thread

Post by Mateusz_Zboj »

Anyone could explain how to make proper archery range? (training field)
I do everything like on wiki and my trooper just idles >_>
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shotgunn902
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Re: The Official Dwarf Fortress Thread

Post by shotgunn902 »

Mateusz_Zboj wrote:Anyone could explain how to make proper archery range? (training field)
I do everything like on wiki and my trooper just idles >_>
are you specifically making it an archery range?

are you assigning them bolts for training?

are these bolts of a specific material?
Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.
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Mateusz_Zboj
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Re: The Official Dwarf Fortress Thread

Post by Mateusz_Zboj »

Yep i made room
Yep
Wooden
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MagicManICT
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Re: The Official Dwarf Fortress Thread

Post by MagicManICT »

I like bone for training. There's almost always an over abundance of it from hunting or just raising and butchering animals.

For archery training, I usually build several 1x7 to 1x10 rooms. Put an archery target at the end of each one. From what I've seen, it's one archer per target. I'm not sure if you can just do one large room and have multiple targets. I just do a room per target and assign all my archer squads to train there (as well as train in my "training barracks" to maybe pick up dodge skills and such).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DDDsDD999
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Re: The Official Dwarf Fortress Thread

Post by DDDsDD999 »

MagicManICT wrote: I'm not sure if you can just do one large room and have multiple targets.
I usually do that, though I'm not sure if dwarves can accidently shoot each other when training.
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Rugila
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Re: The Official Dwarf Fortress Thread

Post by Rugila »

DDDsDD999 wrote:
MagicManICT wrote: I'm not sure if you can just do one large room and have multiple targets.
I usually do that, though I'm not sure if dwarves can accidently shoot each other when training.
Where is the sheriff when he is most needed?! Murders happening all the time at archery range, haha! :lol:
I am born with the cooking in my blood
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DDDsDD999
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Re: The Official Dwarf Fortress Thread

Post by DDDsDD999 »

Tested, they don't shoot each other on friendly terms, but shooting at dwarven merchant animals causes loyality cascades and made my two archers shoot each other and quickly spiral my military to shit.
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Mateusz_Zboj
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Re: The Official Dwarf Fortress Thread

Post by Mateusz_Zboj »

How do I sell individual seeds from that barrel?
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