W7 combat

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Potjeh
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Re: W7 combat

Post by Potjeh »

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.
Best idea so far.
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jordancoles
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Re: W7 combat

Post by jordancoles »

Potjeh wrote:
dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.
Best idea so far.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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HasseKebab
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Re: W7 combat

Post by HasseKebab »

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.
Currently mvment hits count as 200% your attack weight if u didn't know.
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Ninijutsu
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Re: W7 combat

Post by Ninijutsu »

HasseKebab wrote:
dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.
Currently mvment hits count as 200% your attack weight if u didn't know.
It doesn't matter how much weight your attack counts for if you have 2 attack bar. The suggestion is that it counts as if you have 100% attack bar no matter what.
Of another era.
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ydex
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Re: W7 combat

Post by ydex »

dagrimreefah wrote:I have a suggestion:

Movement hits should count as a 100% attack for the attacker.
this idea is pretty amazing. it would open up for those really low chars to break def of a titan, if the lowstat one is simply alot more skilled, and yet it would allow for stats to make an important difference whilst making chases less tedious. quite impressed i must say :)
Edit; re-read this and realized i was thinking about it wrong. this would just mean an extra oppurtunity for block whilst moving even if similar stat char hits u moving, def needs to go to 0 when similar stat person hits u moving (and obv it shouldnt 0 when lower stat ppl hits u). then in the following attack i wouldn't mind if this is how it worked tho. so it could be a combination of attacker counts as 200% weight but attackers bar also counts as 100% full. not quite sure how to word that, or how that would be suppose to work tho :P
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Jojjkano
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Re: W7 combat

Post by Jojjkano »

Atk weight isnt 200% atm, defense weight however is 25% in movement.
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Jojjkano
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Re: W7 combat

Post by Jojjkano »

jordancoles wrote: Image
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dafels
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Re: W7 combat

Post by dafels »

Jojjkano wrote:
jordancoles wrote: Image
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jordancoles
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Re: W7 combat

Post by jordancoles »

Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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Ninijutsu
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Re: W7 combat

Post by Ninijutsu »

jordancoles wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=7&t=34346&start=180#p456423 Wtf
It's not more attack for the attacker, it's less defense for the defender. You're mistaken.
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