First Would it be possible for direct voice chat in game based on distance? like rust or day z?
Typing taunts while chasing people is hard... Not a coder of any kind, not sure how hard this would be, or if it's even possible without a second server to handle the voice chat.
Maybe something like hey-you-pikachu where you say a short six second message or so, and then send it to lower the amount of clutter.
I also saw lumber piles of boards, and I was wondering if those piles of lumber were being treated over time, As a brand new sawed board in reality is prone to warping unless it's been flattened and allowed to sit in a dry area for a long while, Is that the case? or is it just storage?
Didn't see anything that made me think it was a hearthfire, Anything like that around?
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Woot
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Re: The Ghost of Christmas Future, II
From: NaoWhut
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
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TeckXKnight
- Posts: 8274
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Re: The Ghost of Christmas Future, II
Just storage. Warped boards were ass.
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NaoWhut
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- Location: |.
Re: The Ghost of Christmas Future, II
that's a horrible idea lol xDWoot wrote:First Would it be possible for direct voice chat in game based on distance? like rust or day z?
Typing taunts while chasing people is hard... Not a coder of any kind, not sure how hard this would be, or if it's even possible without a second server to handle the voice chat.
Maybe something like hey-you-pikachu where you say a short six second message or so, and then send it to lower the amount of clutter.
I also saw lumber piles of boards, and I was wondering if those piles of lumber were being treated over time, As a brand new sawed board in reality is prone to warping unless it's been flattened and allowed to sit in a dry area for a long while, Is that the case? or is it just storage?
Didn't see anything that made me think it was a hearthfire, Anything like that around?
I used to type while chasing / running all the time...
but the thought of somoene spamming a high pitched
screeching sound while chasing or running from me...
egh... plz no... not with this community xD
I'd look forward to the chases with "We're no strangers
to looooove." but cringe at the 5 alts running around
with Slenderman / Amnesia sounds goin on


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Woot
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Re: The Ghost of Christmas Future, II
I dunno, maybe voice chat is a bad idea, Works out pretty well on those other games though.
Typing while running isn't that hard i suppose, But that's with custom clients to handle far clicks and zoom, and water consumption, I Imagine chasing while typing will be a lot harder in the new hafen.
Also, good, lumber treating would be boring.
Typing while running isn't that hard i suppose, But that's with custom clients to handle far clicks and zoom, and water consumption, I Imagine chasing while typing will be a lot harder in the new hafen.
Also, good, lumber treating would be boring.
From: NaoWhut
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
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Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: The Ghost of Christmas Future, II
I don't want to hear the spoken version of unintelligible shittalk
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TeckXKnight
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Re: The Ghost of Christmas Future, II
It could be neat if we had some control over it, similar to who can perform what acts on our homesteads. For example: Group 1 can speak to you, unknown heathlings can speak to you, hostile hearthlings cannot speak to you, and Group 2 can suck a dick for playing high pitched screeching noises across the village for an hour and has permanently lost the privilege to speak.
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Woot
- Posts: 228
- Joined: Thu Jan 20, 2011 3:32 am
Re: The Ghost of Christmas Future, II
Like the color coding for who can an cannot use your claim?
From: NaoWhut
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: The Ghost of Christmas Future, II
Yes, exactly that.Woot wrote:Like the color coding for who can an cannot use your claim?
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NaoWhut
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- Location: |.
Re: The Ghost of Christmas Future, II
Custom clients to handle what now? o.OWoot wrote:I dunno, maybe voice chat is a bad idea, Works out pretty well on those other games though.
Typing while running isn't that hard i suppose, But that's with custom clients to handle far clicks and zoom, and water consumption, I Imagine chasing while typing will be a lot harder in the new hafen.
Also, good, lumber treating would be boring.
I only used x-ray, light, and the higher res.
only pussies have robots play the game for
them


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Finigini
- Posts: 232
- Joined: Sat Mar 19, 2011 5:03 am
Re: The Ghost of Christmas Future, II
If voice chat was implemented there should also be a mechanic where you can cut out a hearthling's tongue so they can no longer speak.