Game Development: Market Garden

Announcements about major changes in Haven & Hearth.
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InvaderDoom
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Re: Game Development: Market Garden

Post by InvaderDoom »

Has anyone else noticed that animals now seem to spawn at lower quality than usual? I've looked at every, deer, elk, and boar I've come across. I used to never see an Elk lower than q80...now they seem to be commonly q50ish.

Deers used to be between q40 and q110, but now I rarely see one above q40. Was this a quiet adjustment to compensate for bone clay? Or have I just been having terrible luck since this patch went live?
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Savori
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Re: Game Development: Market Garden

Post by Savori »

InvaderDoom wrote:Has anyone else noticed that animals now seem to spawn at lower quality than usual? I've looked at every, deer, elk, and boar I've come across. I used to never see an Elk lower than q80...now they seem to be commonly q50ish.

Deers used to be between q40 and q110, but now I rarely see one above q40. Was this a quiet adjustment to compensate for bone clay? Or have I just been having terrible luck since this patch went live?

They are affected by your arrow quality now :?
Yesterday I slaughtered a bear getting q13 meat, then realised that I by mistake made q10 arrows from the wild instead of from my base.

rip archery
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InvaderDoom
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Re: Game Development: Market Garden

Post by InvaderDoom »

Savori wrote:
InvaderDoom wrote:Has anyone else noticed that animals now seem to spawn at lower quality than usual? I've looked at every, deer, elk, and boar I've come across. I used to never see an Elk lower than q80...now they seem to be commonly q50ish.

Deers used to be between q40 and q110, but now I rarely see one above q40. Was this a quiet adjustment to compensate for bone clay? Or have I just been having terrible luck since this patch went live?

They are affected by your arrow quality now :?
Yesterday I slaughtered a bear getting q13 meat, then realised that I by mistake made q10 arrows from the wild instead of from my base.

rip archery
Is this also effected by the quality of the sword used to kill?

Edit: Ok so it must only be effected by Arrow quality. Checked the quality of an Auroch before kill - 41.3 -- After killing it with a q101 Hirdsman it was still q41.3(That was after skinning and butchering)

Edit #2: Found an Elk, inspected it - q51.7 -- After killing with q102 arrows, quality while butchering is still q51.7. Pretty sure something is broken here.
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Re: Game Development: Market Garden

Post by Enjoyment »

InvaderDoom wrote: Is this also effected by the quality of the sword used to kill?

Edit: Ok so it must only be effected by Arrow quality. Checked the quality of an Auroch before kill - 41.3 -- After killing it with a q101 Hirdsman it was still q41.3(That was after skinning and butchering)

Edit #2: Found an Elk, inspected it - q51.7 -- After killing with q102 arrows, quality while butchering is still q51.7. Pretty sure something is broken here.
Don't be so sure..
jorb wrote: [*] Animal produce quality is now soft-capped by each projectile you shoot/'sploit into them. You're welcome, now go be men.

Try to enjoy it!
Do you know what "soft cap" means? Try to find one with higher q than your arrows and kill it. I'll bet, you'll get the system then. ;)
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InvaderDoom
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Re: Game Development: Market Garden

Post by InvaderDoom »

Enjoyment wrote:Do you know what "soft cap" means? Try to find one with higher q than your arrows and kill it. I'll bet, you'll get the system then. ;)
I know what soft cap means, but I guess what I'm trying to figure out is if anyone else has noticed if the quality of animals that spawn has been reduced? Around where I'm at, I used to find Deer and Elk that spawn at over q80 consistently, now I haven't hardly seen one over q50. I'm just trying to determine if I'm just that unlucky, or if this has been truly reduced.
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leanne69
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Re: Game Development: Market Garden

Post by leanne69 »

InvaderDoom wrote:
Enjoyment wrote:Do you know what "soft cap" means? Try to find one with higher q than your arrows and kill it. I'll bet, you'll get the system then. ;)
I know what soft cap means, but I guess what I'm trying to figure out is if anyone else has noticed if the quality of animals that spawn has been reduced? Around where I'm at, I used to find Deer and Elk that spawn at over q80 consistently, now I haven't hardly seen one over q50. I'm just trying to determine if I'm just that unlucky, or if this has been truly reduced.
It has not been reduced.

edit:ty
Last edited by leanne69 on Tue Oct 11, 2016 6:09 pm, edited 1 time in total.
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shubla
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Re: Game Development: Market Garden

Post by shubla »

leanne69 wrote:
InvaderDoom wrote:
Enjoyment wrote:Do you know what "soft cap" means? Try to find one with higher q than your arrows and kill it. I'll bet, you'll get the system then. ;)
I know what soft cap means, but I guess what I'm trying to figure out is if anyone else has noticed if the quality of animals that spawn has been reduced? Around where I'm at, I used to find Deer and Elk that spawn at over q80 consistently, now I haven't hardly seen one over q50. I'm just trying to determine if I'm just that unlucky, or if this has been truly reduced.
It haven't been reduced.
Has not been.
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InvaderDoom
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Re: Game Development: Market Garden

Post by InvaderDoom »

shubla wrote: Has not been.
Ok, thanks for the clarification, I just must be that unlucky :p
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Redlaw
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Re: Game Development: Market Garden

Post by Redlaw »

Hoping for an update today.
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ydex
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Re: Game Development: Market Garden

Post by ydex »

me too, last bunch of updates have been so good so im really looking forward for more :D
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