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calodine
- Posts: 91
- Joined: Wed Feb 03, 2010 4:28 pm
Re: Game Development: Apocalypse
No, his is worse. You could have prevented yours, he couldn't do shit.
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Jeff
- Posts: 393
- Joined: Wed Aug 12, 2009 1:14 am
Re: Game Development: Apocalypse
And it happened again. I logged now to get the seeds (they had to be ready now) and another rack is disappeared. This is becoming quite annoying, now.calodine wrote:No, his is worse. You could have prevented yours, he couldn't do shit.
"I'm just an humble farmer, after all"
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Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: Game Development: Apocalypse
probably got hit by decay if the rack is goneJeff wrote:disappeared
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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mamesh
- Posts: 45
- Joined: Thu Jul 30, 2009 3:41 am
Re: Game Development: Apocalypse
Can the dev please just be a little less strict on the chance to get some wheat seed please been drying 25 www weed and i stil not have any wheat seed. this get really anoying... and those disaspering rack... i cant take it anymore
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Apocalypse
put racks on paved
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: Game Development: Apocalypse
Yeah, all the other changes I like but the WWW I think is ass. Preferred ye olde method of scouring the countryside looking for the right crops you didn't have while doing some nice exploration. Now you just wander around aimlessly looking for a WWW and then pray and hope it's the one you want when you dry it.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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lithos
- Posts: 76
- Joined: Sat Sep 19, 2009 7:07 pm
Re: Game Development: Apocalypse
I've tried 36 WWWs. Around 15 of those are from reletively long distance traveling to figure out where the river systems for my super grid are, which is quite a distance away, along with crossing a massive distance to see if I could get a hold of someone. I've gotten grapes(my area), some hemp, hops, flax, tea and 1 carrot seed.
Exactly how far is someone supposed travel to get an effective seed spread?
Exactly how far is someone supposed travel to get an effective seed spread?
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Jeff
- Posts: 393
- Joined: Wed Aug 12, 2009 1:14 am
Re: Game Development: Apocalypse
They were on paved, that's the matter.sabinati wrote:put racks on paved
Anyway a friend has done an alchemist table, so the problem is resolved for me.
"I'm just an humble farmer, after all"
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Machenoid
- Posts: 185
- Joined: Sun Jul 12, 2009 9:12 pm
Re: Game Development: Apocalypse
The idea behind WWW isn't bad, it's a "this could be anything!" seed, and that can be useful. Unfortunetly the problem is that it's the only way to get what you need, and it's either slightly localised so that doesn't make it a truely "anything" seed... or is so randomised (read: truely random) the chances of getting what you want are perminately set at some pathetic 1-in-x, where x is the total number of plant seeds.
If a single plant of whatever type was able to be found in appropriate terrain like tap roots or chantrelles are in forests (ex; a lone poppy plant would appear in barrens) as had been suggested many times along with a "no 0% chance on anything" WWW, this problem and the situations it creates would be easilly prevented/solved.
If a single plant of whatever type was able to be found in appropriate terrain like tap roots or chantrelles are in forests (ex; a lone poppy plant would appear in barrens) as had been suggested many times along with a "no 0% chance on anything" WWW, this problem and the situations it creates would be easilly prevented/solved.
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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Gauteamus
- Posts: 858
- Joined: Fri May 29, 2009 7:16 pm
Re: Game Development: Apocalypse
How about simply giving us 4 wheat seeds instead of 4 bread loaves at startup?
Would fix the retarded alt-bread feeding that some loonies keep talking about too.
One can live just fine for some weeks/months without tea, poppies, grapes or pumpkins, but wheat/straw is at the root of too many production trees.
Would fix the retarded alt-bread feeding that some loonies keep talking about too.
One can live just fine for some weeks/months without tea, poppies, grapes or pumpkins, but wheat/straw is at the root of too many production trees.
What if Rosa Parks had a car?