are you always so toxic when you are almost roasted?NOOBY93 wrote:Your autism is showing, work on your irony recognitionSacraer wrote:[/url] upload image
how ironic it turned out to be not sarcasm and this topic appeared
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Sacraer
- Posts: 107
- Joined: Thu Oct 25, 2018 11:11 am
Re: Divine Intervention: Friends of Gerdgen
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Divine Intervention: Friends of Gerdgen
its so funny to me that these guys are trying so hard to get us banned because we finally have a bit higher stats than them, what a fuckin joke lol
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Sacraer
- Posts: 107
- Joined: Thu Oct 25, 2018 11:11 am
Re: Divine Intervention: Friends of Gerdgen
only he raised these stats for 2 weeks after death which is almost 3kkk lpVert wrote:its really strange than someone who play 24/7 get more stats than you.Sacraer wrote:upload image
I'm waiting for TROLEX to delete this message in the Discord Community Fair
I thought you were joking ... and you seem to be really proud of the fact that you are abuse a bug
while you play albion.
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Divine Intervention: Friends of Gerdgen
but u know he is using another character???
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Sacraer
- Posts: 107
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Re: Divine Intervention: Friends of Gerdgen
BIT HIGHERChildhoodObesity wrote:its so funny to me that these guys are trying so hard to get us banned because we finally have a bit higher stats than them, what a fuckin joke lol
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Divine Intervention: Friends of Gerdgen
People seem to not understand that it took fucking months to build the roads to questgivers from Gerdgen. Then it took a lot of time to get cheese and pepper to get 10k charisma, then you needed to do quests for like 10 hours a day getting shitloads of +1 local bat quality rewards and SOMETIMES you got a 2kk base LP reward, do that for many hours every day and yeah you can boost your stats up but it's all hard work and everyone could do that. Now people will still be able to do that, just need to build another road system to another "Gerdgen".
While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.
While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.
He didn't raise them "after he died" cuz he is using another character you dumb fuck, character that already had high stats when he got it.Sacraer wrote: only he raised these stats for 2 weeks after death which is almost 3kkk lp
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Forest
- Posts: 82
- Joined: Wed Apr 13, 2011 8:51 pm
Re: Divine Intervention: Friends of Gerdgen
so, if 50% ppl use bug its normal? but when 3-4 ppl use bug this shit?Mario_Demorez wrote: Well you do know that they’re not brave enough to punish half their player base. Too scared to lose 50% of their active players.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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Sacraer
- Posts: 107
- Joined: Thu Oct 25, 2018 11:11 am
Re: Divine Intervention: Friends of Gerdgen
3 palisades vs 200 palisades of hedgehogs I think yes ... they should be nukedOzzy123 wrote:People seem to not understand that it took fucking months to build the roads to questgivers from Gerdgen. Then it took a lot of time to get cheese and pepper to get 10k charisma, then you needed to do quests for like 10 hours a day getting shitloads of +1 local bat quality rewards and SOMETIMES you got a 2kk base LP reward, do that for many hours every day and yeah you can boost your stats up but it's all hard work and everyone could do that. Now people will still be able to do that, just need to build another road system to another "Gerdgen".
While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.
He didn't raise them "after he died" cuz he is using another character you dumb fuck, character that already had high stats when he got it.Sacraer wrote: only he raised these stats for 2 weeks after death which is almost 3kkk lp
and oh well, who would say ... a person who did not get out of the palisade when I did not abandon the game Exde
Last edited by Sacraer on Fri Nov 09, 2018 3:53 pm, edited 1 time in total.
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Lyrroth
- Posts: 428
- Joined: Mon Apr 24, 2017 1:35 am
Re: Divine Intervention: Friends of Gerdgen
The only bug they have used was to speed up things a little, here's the chain:
Eat a lot of Charisma -> Create a network of QG -> Create a road network to connect them all -> Gerdgen becomes the center -> Spam commune with nature* -> Profit
*is where the bug happened, TL:DR = It was a slight speedbonus in getting the quest they were interested with, using commune unintended behaviour.
Someone posted it was a less than 5 minutes, per session perhaps. The question is how much time was saved just using only that small bug. Maybe couple of hours? Who knows.
Hot Gerdgen got killed for hedges being efficient and commune being a bit broken, allowing of it multiple usage and apparently allowance of going below experience limit, thus, giving a somewhat unfair advantage, that could be easly countered with having another quest giver network for own usage.
Eat a lot of Charisma -> Create a network of QG -> Create a road network to connect them all -> Gerdgen becomes the center -> Spam commune with nature* -> Profit
*is where the bug happened, TL:DR = It was a slight speedbonus in getting the quest they were interested with, using commune unintended behaviour.
Someone posted it was a less than 5 minutes, per session perhaps. The question is how much time was saved just using only that small bug. Maybe couple of hours? Who knows.
Hot Gerdgen got killed for hedges being efficient and commune being a bit broken, allowing of it multiple usage and apparently allowance of going below experience limit, thus, giving a somewhat unfair advantage, that could be easly countered with having another quest giver network for own usage.
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