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wildair
- Posts: 66
- Joined: Sun Mar 18, 2012 6:45 pm
- Location: USA
Re: Ardennes Hafen Client
How do I see plant growth percentage and destroy percentage?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ardennes Hafen Client
Suggestion: alarm on tameable animal being in combat stance?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
Default for plant growth is CTRL P, it's under keybind settings as "Display Tree/Crop Stages." For destroy percentage, it's under Display Settings as "Show objects health."wildair wrote:How do I see plant growth percentage and destroy percentage?
Seems marginal but I'll look into it this weekend. The problem I predict having mostly is the alarm would also trigger when you engage an animal in combat outside of a taming scenario, becauase they would also enter combat stance at that time.Granger wrote:Suggestion: alarm on tameable animal being in combat stance?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ardennes Hafen Client
That is true. Solution could be, when detecting a tameable animal in combat stance, to register a delayed callback that after some seconds sounds the alarm should the character not be in combat but the animal still in aggro stance. That should silence the alarm when going around slaughtering animals.Ardennesss wrote:Seems marginal but I'll look into it this weekend. The problem I predict having mostly is the alarm would also trigger when you engage an animal in combat outside of a taming scenario, becauase they would also enter combat stance at that time.Granger wrote:Suggestion: alarm on tameable animal being in combat stance?
Still false positives when other characters are in combat with them but I could live with that.
It dosn't need to be an obnoxious alarm, also one could simply enable it only while waiting for animals feeling like being tamed.
Or just highlight them similar to drying racks or tubs, so they stand out at first glance.
Thanks for looking into it.
PS: could timer alerts be shown (no need to modify them, just message when they expire) while not being logged in?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
v91 will be pushed in a few hours, it'll require a new updater to collect 3 new jar libraries to run. Anybody without the new updater will likely start crashing on startup, so I recommend updating ahead of time.
https://ardenneslol.github.io/Hafen/updater-hafen.jar
https://ardenneslol.github.io/Hafen/updater-hafen.jar
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lordgrunt
- Posts: 445
- Joined: Sat Nov 05, 2011 11:49 pm
Re: Ardennes Hafen Client
i want my maps back 
i used the newly downloaded updater, it did its job i guess. i closed the game and ran it with bat file:
which i used all the time so far. effect = no maps. running via updater = no maps.
i used the newly downloaded updater, it did its job i guess. i closed the game and ran it with bat file:
Code: Select all
start javaw -Xss1024k -Xms512m -Xmx1024m -jar hafen.jar -U https://game.havenandhearth.com/hres/ game.havenandhearth.com
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
You sure you weren't using a modified run.bat to pull maps from a different client type? Try this instead:
start javaw -Xss1024k -Xms512m -Xmx1024m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
start javaw -Xss1024k -Xms512m -Xmx1024m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
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lordgrunt
- Posts: 445
- Joined: Sat Nov 05, 2011 11:49 pm
Re: Ardennes Hafen Client
i read a few pages back and found that exact solution. ty.
what i was wondering about, is why that bat files worked for me since day 1 of w11?
what i was wondering about, is why that bat files worked for me since day 1 of w11?
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
The new updater also downloads a run.bat for people who are used to running the game that way, previously it wouldn't have been overwriting your modified one. To prevent it going forward, would recommend you rename your "working" run.bat rungame.bat or something.lordgrunt wrote:i read a few pages back and found that exact solution. ty.
what i was wondering about, is why that bat files worked for me since day 1 of w11?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ardennes Hafen Client
I wonder why it makes a difference for maps if I pull them through HTTP or HTTPS.Ardennesss wrote:You sure you weren't using a modified run.bat to pull maps from a different client type? Try this instead:
start javaw -Xss1024k -Xms512m -Xmx1024m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020