Client rewrite β-testing

Announcements about major changes in Haven & Hearth.
mvgulik
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Re: Client rewrite β-testing

Post by mvgulik »

Image
Nice smoothing of displayed quality text ... to bad its also making them kinda unreadable.

Beauty before Functionality I take it. O well.
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vatas
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Re: Client rewrite β-testing

Post by vatas »

mvgulik wrote:Image
Nice smoothing of displayed quality text ... to bad its also making them kinda unreadable.

Beauty before Functionality I take it. O well.
Agreed, they looked like q98 carrots at first glance.
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mvgulik
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Re: Client rewrite β-testing

Post by mvgulik »

Image

Client seems to have the sniffles.

... Darn, where is my mask!
mvgulik
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Re: Client rewrite β-testing

Post by mvgulik »

Odd ...

I'm getting no camera action when using the keys bound to the camera control binds. (any key, like "p" or whatever)
(so) I can bind them. There just not giving any in-game sign of being alive. (camera control binds)
Image
Are them camera control binds working on some other systems? (anyone)
NoGo: Linux, Mint 19.3, Java 8.

I doubt there used much ... but that's kinda besides the point I think.
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loftar
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Re: Client rewrite β-testing

Post by loftar »

mvgulik wrote:I'm getting no camera action when using the keys bound to the camera control binds. (any key, like "p" or whatever)
They work for me. It should perhaps be noted that the mapview needs to be focused in order for the camera keybinds to work. If that's your problem, just click the map to focus it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Yesnomaybeso
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Re: Client rewrite β-testing

Post by Yesnomaybeso »

I"m very much not a computer expert but the hnh game keeps freezing when I try to go in on both Ender's and Amber's client. Once I was able to move fora few seconds lol. I checked the ender link (but Amber has one actually :D) to see if there's a update :D. I apologize I don't know how to copy the error details otherwise I'd have it here. (the game worked well a bit over a day ago, but I have moved so not sure if that's part or cause of it) :D.

Thanks much :D
Yesno
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vatas
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Re: Client rewrite β-testing

Post by vatas »

Yesnomaybeso wrote:I"m very much not a computer expert but the hnh game keeps freezing when I try to go in on both Ender's and Amber's client. Once I was able to move fora few seconds lol. I checked the ender link (but Amber has one actually :D) to see if there's a update :D. I apologize I don't know how to copy the error details otherwise I'd have it here. (the game worked well a bit over a day ago, but I have moved so not sure if that's part or cause of it) :D.

Thanks much :D
Yesno
To my knowledge, no custom client has merged the rendering rewrite yet.

Try using the "play" button below the main logo on the top of the website to launch "default" client, which has the rewrite.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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MagicManICT
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Re: Client rewrite β-testing

Post by MagicManICT »

Yesnomaybeso wrote:I"m very much not a computer expert but the hnh game keeps freezing when I try to go in on both Ender's and Amber's client. Once I was able to move fora few seconds lol. I checked the ender link (but Amber has one actually :D) to see if there's a update :D. I apologize I don't know how to copy the error details otherwise I'd have it here. (the game worked well a bit over a day ago, but I have moved so not sure if that's part or cause of it) :D.

Thanks much :D
Yesno
Amber has a built-in updater when it launches. For further help, please follow up with whichever client you're having issues with in The Wizards' Tower. If you're having issues with the standard client, feel free to follow up in the Bugs section or here.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
mvgulik
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Re: Client rewrite β-testing

Post by mvgulik »

loftar wrote:
mvgulik wrote:I'm getting no camera action when using the keys bound to the camera control binds. (any key, like "p" or whatever)
They work for me. It should perhaps be noted that the mapview needs to be focused in order for the camera keybinds to work. If that's your problem, just click the map to focus it.
"the mapview needs to be focused" ... :?
Nope, still getting nothing.
Not after a single mouse-click in the mini-map (just in case) ... or the map in the Map-view window.
Not after clicking some map-view marker.

Well I almost get nothing. Bounded "Rotate left" to [P], which just results in "ppppp[0]" at the bottom of the map-view marker list.

"They work for me"
Great ... Linux, Mint 19.3 with Java 8 too I take it. :| (... why do I even bother)
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loftar
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Re: Client rewrite β-testing

Post by loftar »

mvgulik wrote:Well I almost get nothing. Bounded "Rotate left" to [P], which just results in "ppppp[0]" at the bottom of the map-view marker list.
Right, by the "map view", I didn't mean the map window or the minimap, but the main game view. Sorry, it's just the term I use for it.
mvgulik wrote:Great ... Linux, Mint 19.3 with Java 8 too I take it. :|
Not exactly, but Debian 9.13 with Oracle Java 8 and OpenJDK 11, so I don't think there should be a significant difference in that particular regard.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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