The Dyrad Strikes Back

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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erozaxx
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Re: The Dyrad Strikes Back

Post by erozaxx »

Zirikana wrote:Yeah, clearcutters for LP are a nuisance, but what about when you're building a cabin or timber house? I come fairly close to "clearcutting" an area when I do it all in one shot, but i do wind up replanting the trees and carting the lumber and stumps off for good use... I'd hate to have some supermassive treemonster wreck me just because i wanted to expand my digs... How would you differentiate between a clearcutter and a diligent carpenter?
Well what about - clear-cutting 50+ trees in one day? You do not need 100+ logs for your cabin, unless you are building Babylon tower :)
"That is not dead which can eternal lie / And with strange aeons even death may die."

H.P. Lovecraft
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DDDsDD999
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Joined: Fri Jul 02, 2010 12:31 am

Re: The Dyrad Strikes Back

Post by DDDsDD999 »

erozaxx wrote:Ok do not need to kill them totally, just knock them uncoscious and rip all belongigs they have off and destroy.
That could lead to many people saying: "OMG! TREE THANG STOLEZ MEH KEYZ!"

Maybe just act like a boar only faster. or about 6 Grevious damage, about average of a boar,/bear.

One Thing I always wanted dryads to do: Be killed and skinned for their awesome hair...Gives a +1 Nature bonus. Yay for killing nature.
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