No thanks.tremlingrendel wrote:stuff that doesn't add or make way for any interesting and meaningful game-play or siege system and just forces tedious tower defense level-up systems
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Stone Walls [Rammed-Earth Walls]





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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Stone Walls [Rammed-Earth Walls]
I don't really see the point of adding variety to the game if it doesn't add depth. Not when we consider how limited our dev time for such things truly is.DDDsDD999 wrote:No thanks.tremlingrendel wrote:stuff that doesn't add or make way for any interesting and meaningful game-play or siege system and just forces tedious tower defense level-up systems
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system