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MagicManICT
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Re: Man vs. Fox (hunting foxes)
They will quite often, after running, go peaceful, and when they reach where they should deaggro, run back, and you can just stand and punch them down. Boars, deer, and bears will do this. I'm not sure about foxes. 30 UA and about 40 STR and you can kill them in melee combat a lot faster than trying to chase and all that.
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NOOBY93
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Re: Man vs. Fox (hunting foxes)
This is not true at all. Are you acquainted with World 7 and the fixes it has brought with it?MagicManICT wrote:They will quite often, after running, go peaceful, and when they reach where they should deaggro, run back, and you can just stand and punch them down. Boars, deer, and bears will do this. I'm not sure about foxes. 30 UA and about 40 STR and you can kill them in melee combat a lot faster than trying to chase and all that.
Jalpha wrote:I believe in my interpretation of things.
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MagicManICT
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Re: Man vs. Fox (hunting foxes)
Haven't had much time to play until the last few days.... damn.
Thanks for the correction.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Arcanist
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Re: Man vs. Fox (hunting foxes)
What isn't true exactly? I think all of what magicman said is correct.
with 30UA you can cdtt, opp knocks, knock his teeth out, then chase and a few punches should bring him down.
with 30UA you can cdtt, opp knocks, knock his teeth out, then chase and a few punches should bring him down.
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Patchouli_Knowledge
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Re: Man vs. Fox (hunting foxes)
While it is no longer an instant damage if you attack the fox while it is moving, it will have highly reduced defense weight so you may need to flex once or twice (advantage is not too relevant if animals are fleeing with virtually no defense) before attacking again.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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NOOBY93
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Re: Man vs. Fox (hunting foxes)
And again... False. Movement hits count to animals.Patchouli_Knowledge wrote:While it is no longer an instant damage if you attack the fox while it is moving, it will have highly reduced defense weight so you may need to flex once or twice (advantage is not too relevant if animals are fleeing with virtually no defense) before attacking again.
Jalpha wrote:I believe in my interpretation of things.
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Patchouli_Knowledge
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Re: Man vs. Fox (hunting foxes)
I was referring to the fact that animals will no longer have 0 weight when moving so you still need attack bar before attacking.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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NOOBY93
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Re: Man vs. Fox (hunting foxes)
I was referring to the fact that animals still have 0 weight and I just, JUST UA'd 2 boars with like 2 atk bar while they were running, and it had ~10 def.Patchouli_Knowledge wrote:I was referring to the fact that animals will no longer have 0 weight when moving so you still need attack bar before attacking.
Jalpha wrote:I believe in my interpretation of things.
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MagicManICT
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Re: Man vs. Fox (hunting foxes)
Yes, it was made clear in the patch notes when w7 was spawned that there was a nerf to movement combat which would also affect combat vs animals. It's explained a bit further in the thread about what exactly was done to nerf movement combat.
My point above was that you could just wait on the animals and they nearly always ran back to you and were just passive while you slaughtered them. The statement was that I was incorrect, but with the following arguments, I'm not sure if it actually got fixed or not. I'm confused.
My point above was that you could just wait on the animals and they nearly always ran back to you and were just passive while you slaughtered them. The statement was that I was incorrect, but with the following arguments, I'm not sure if it actually got fixed or not. I'm confused.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.