Game Development: Inventory work.

Announcements about major changes in Haven & Hearth.
swebonny
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Re: Game Development: Inventory work.

Post by swebonny »

Possible to milk those mammoths?
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RaptorJedi
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Re: Game Development: Inventory work.

Post by RaptorJedi »

It is. They're cows as far as the game is concerned. They give milk and beef. Modern cattle are a considered a subspecies of Aurochs, so I'm guessing that when domestication is added, the Aurochs will give birth to cows (or something).
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kaka
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Re: Game Development: Inventory work.

Post by kaka »

RaptorJedi wrote:...so I'm guessing that when domestication is added, the Aurochs will give birth to cows (or something).
Cow eggs.
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RaptorJedi
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Re: Game Development: Inventory work.

Post by RaptorJedi »

Will we need chickens to hatch the eggs before we get cows? :P
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Potjeh
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Re: Game Development: Inventory work.

Post by Potjeh »

Hmm, chickens should be replaced with their wild ancestors too. So that when we domesticate them we can finally find out which was first: chicken or chicken egg.
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RaptorJedi
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Re: Game Development: Inventory work.

Post by RaptorJedi »

Domesticated chickens are generally thought to be crossbreeds of two different wild birds from India.
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mcmiker
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Re: Game Development: Inventory work.

Post by mcmiker »

swebonny wrote:Possible to milk those mammoths?
I hope i will never milk a male one, now it's hard to distinguish :?
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Chakravanti
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Re: Game Development: Inventory work.

Post by Chakravanti »

After fucking around a bit with cupboards in huts and mansions I have to say. Not being able to use black space makes things ugly. For me the space isn't an issue I am building half a dozen mansions as we speak. It's just....purely a cosmetic thing. It looks better being able to use black space. it was kinda the opposite before with chests and herb tables and looms and such where it just was wrong. And still is with those things. But when you wall cupboards up it just looks ugly. just mho.
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Haba
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Re: Game Development: Inventory work.

Post by Haba »

Agree. Cheese racks and cupboards are so space consuming that it simply makes more sense if they can be put in the black space. Even if it defies all the laws of physics.
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Potjeh
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Re: Game Development: Inventory work.

Post by Potjeh »

Also, herbalist table hitbox really needs to be reduced now. It was annoying before, now it's crippling.
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