Cap Combat skill for the new haven!

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Cap Combat skill for the new haven!

Post by overtyped »

Robben_DuMarsch wrote: I suppose this "tediousness" you are talking about is intended, then.

Being entirely self-sufficient should come at a cost.
You should make a new thread entitled "ways to make the game less fun"
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

Return to “Critique & Ideas”