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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Thoughts/Ideas UPDATED
I'd personally like to see "Spit roast fish 2 squares or larger"
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Thoughts/Ideas UPDATED
Or the option to put more than one fish on the spitroast stick.Lunarius_Haberdash wrote:I'd personally like to see "Spit roast fish 2 squares or larger"
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Thoughts/Ideas UPDATED
Or that. Actually, considering how long it takes to finish this process? To give them an inventory 3 long.Granger wrote:Or the option to put more than one fish on the spitroast stick.Lunarius_Haberdash wrote:I'd personally like to see "Spit roast fish 2 squares or larger"
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Merla
- Posts: 94
- Joined: Sat Aug 29, 2015 12:26 pm
Re: Thoughts/Ideas UPDATED
Updated original post again, feel free to comment on any of the things listed, especially anything that is still unsolved. I noted the solved items with [Solved].
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Altich
- Posts: 76
- Joined: Sat Jun 13, 2015 5:10 am
Re: Thoughts/Ideas UPDATED
I think it's to prevent abuse/ grieving. If you could do that, someone could make claims around another person's claim and block it.Why can't we put two claims right next two each other without a gap in between them if we own both of them?
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Merla
- Posts: 94
- Joined: Sat Aug 29, 2015 12:26 pm
Re: Thoughts/Ideas UPDATED 9/12
Updated today with more ideas, feel free to comment if you have any input on them.
Yes, but if you own both of the claims and there aren't any in between?Altich wrote:I think it's to prevent abuse/ grieving. If you could do that, someone could make claims around another person's claim and block it.Why can't we put two claims right next two each other without a gap in between them if we own both of them?
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Altich
- Posts: 76
- Joined: Sat Jun 13, 2015 5:10 am
Re: Thoughts/Ideas UPDATED 9/12
I wouldn't be against being able to merge two claims into a bigger rectangle claim (it has to be rectangle though, not any other strange shape, to prevent abuses). But I'm not sure how easy it is for such a mechanism to be implemented.Yes, but if you own both of the claims and there aren't any in between?
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Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
Re: Thoughts/Ideas UPDATED 9/12
I usually don't like it when there's 50 suggestions in one thread but you're actually using this as a way to learn more about the game, so I enjoyed this thread.
As always, "why not?" is an important question to ask
As always, "why not?" is an important question to ask

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Merla
- Posts: 94
- Joined: Sat Aug 29, 2015 12:26 pm
Re: Thoughts/Ideas UPDATED 9/12
Thank you for understanding, that means a lot to me, especially on this forum. *hugPhaen wrote:I usually don't like it when there's 50 suggestions in one thread but you're actually using this as a way to learn more about the game, so I enjoyed this thread.
As always, "why not?" is an important question to ask