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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Which features should be focused by devs?
1. I would like the sound effects fixed in this game, they have been broken for me and all the other people in our camp since the start. sounds repeat over and over again in a choppy matter.
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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Which features should be focused by devs?
Roaming packs of apes. Letting them climb walls and swim would be a bonus.
They should also be able to pick up your dead bodies and steal them.
They should also be able to pick up your dead bodies and steal them.
Last edited by boshaw on Thu Oct 29, 2015 12:13 am, edited 1 time in total.
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kris_hole
- Posts: 283
- Joined: Sat Jul 03, 2010 4:09 pm
Re: Which features should be focused by devs?
Please don't add anything that can climb over my wall to kill me :')boshaw wrote:Roaming packs of apes. Letting them climb walls and swim would be a bonus.
IMO: more items/item sets/armor sets
for instance: instead of just "plate armor" etc from metals, mix up the ingredients list a bit so we could have things like scaled armors or materials that have different colours like linnen/hemp cloths.
Visual Character Customization allows you to 'really' connect with your character and make them yours rather then the identical twin of every other male/female in the world with leather gear or a bear cape.
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pimotimo
- Posts: 157
- Joined: Sun Apr 29, 2012 12:13 pm
Re: Which features should be focused by devs?
Siege system, More combat moves, More animals/stuff to hunt (smth harder)
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Which features should be focused by devs?
Introduction and fuller implementation of Low Magic.
Hearthlings touch the magic of the world in very minor ways currently. We know it's there, we know we can interact with it much, but as a feature it's never really been implemented (numens and traditions technically counted I guess, but they never felt right). Ceremonies, superstition, traditions.
I feel this could encompass: Equipment bonus rework, the bandied about concept of tying villages together in more meaningful ways, village events/ceremonies/etc, addition to the world lore we already have a toe dipped into.
Hearthlings touch the magic of the world in very minor ways currently. We know it's there, we know we can interact with it much, but as a feature it's never really been implemented (numens and traditions technically counted I guess, but they never felt right). Ceremonies, superstition, traditions.
I feel this could encompass: Equipment bonus rework, the bandied about concept of tying villages together in more meaningful ways, village events/ceremonies/etc, addition to the world lore we already have a toe dipped into.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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CaptainMidget
- Posts: 575
- Joined: Mon Aug 08, 2011 4:54 am
Re: Which features should be focused by devs?
What im going to say is vague and not exactly a feature, but something to draw in more players.
Please, for the love of god, do not focus your time and efforts on B2P store items like the flag. Sure its cool, but bring in more players first.
Edit; To be completely honest can you please introduce a system for removing crops, were whoever put them down can remove them.
Please, for the love of god, do not focus your time and efforts on B2P store items like the flag. Sure its cool, but bring in more players first.
Edit; To be completely honest can you please introduce a system for removing crops, were whoever put them down can remove them.
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Strandmullen
- Posts: 452
- Joined: Sat Mar 31, 2012 11:37 pm
- Location: Sweden
Re: Which features should be focused by devs?
Why not just have it possible to use destroy on crops? Would be great for all those occasions when you accidentally planted a low quality crop which you were trying to make a stockpile of.
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CaptainMidget
- Posts: 575
- Joined: Mon Aug 08, 2011 4:54 am
Re: Which features should be focused by devs?
They dont like the idea of when you get raided, the raiders being able to destroy your crops and that. I think having a system where whoever plants them can destroy/remove them would benefit absolutely fucking everyone who farms.Strandmullen wrote:Why not just have it possible to use destroy on crops? Would be great for all those occasions when you accidentally planted a low quality crop which you were trying to make a stockpile of.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Which features should be focused by devs?
everyone saying siege system
if J&L take this path without adding more end game right now. they'll lose all the peaceful players with in a matter of weeks. cuz of the current siege system we are seeing players not drop as much as past worlds
Administrator of CoS
game ideas
game ideas
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Which features should be focused by devs?
If I say it does not mattered, as i feel only those that pay into the game should have a voice and in tern I should go and die in a corner, which many of you should likely provide in a the level the game will provide. My skills knowledge ect... mean =crap when I cant add money to help the devs int he end it means I am scum and should die on spawning/ Why even if I do give ideas its as few as I do, i feel they dont matter. Since I am non paying scum and should die... but that is the feeling I have gotten after being online for 20+ years. If you do not pay its like spending all day for months just to make a potion you might be able to sell for a fraction of the one payed player that owns the whole market, who will hunt you down and kill you if you under cut them just cause they been around that long and do not give a crap about how knew or want to advance you are. If your UN-payed who gives a shot about you? No game online has ever given me reason to sing its songs to others, but a few. This was once one of them, now I feel like I should die just from logging in since I did not pay a monthly amount for the new update. But I do not want to see this game go the same road as I saw one i spent years on and yes I spent some of those years here.
But I am lowly scum and should die in game just from not adding a buck, my ideas do not matter so I do not post them, much.
Payed players should and will matter more then me, idc if I use sold avatars ect.... for a few games to be payed in game, ect... yes I did that that. You know what the player base might have payed me but they also did not give enough of a crap to keep me around. Even my own teem mates back stabbed me. Why I was the only one willing to watch a dam planet for half a week while they partied on other planets in that one game... and the list goes on. Free players that try and pay there way are usles in the end, sice even there own teem mates will kill em. Whats the point of any good ideas I come up with?
I am UN-payed, so I am scum. its normal. IDC if I can use Photoshop like one of my arms. Why do I matters? If jorb and lofter cab tell me dorectly i likely not let a few ideas built up. But I think like a gamer developer... even am owned money on that lol. but that is the past not now. I would happly give my full storiy of what I have done onloine, but jorb likely made that amount in an hour or two just from being alive. yes i think they earn what Ib was once owneed by that freaking D20 publshing complay in an hour or have on the forst day of the chance.
What I am means i am scum, good or bad. Deal with it and I expect to be nuked after Halloweenm just from breathing. Why I am not Paying to win hats why,
But I am lowly scum and should die in game just from not adding a buck, my ideas do not matter so I do not post them, much.
Payed players should and will matter more then me, idc if I use sold avatars ect.... for a few games to be payed in game, ect... yes I did that that. You know what the player base might have payed me but they also did not give enough of a crap to keep me around. Even my own teem mates back stabbed me. Why I was the only one willing to watch a dam planet for half a week while they partied on other planets in that one game... and the list goes on. Free players that try and pay there way are usles in the end, sice even there own teem mates will kill em. Whats the point of any good ideas I come up with?
I am UN-payed, so I am scum. its normal. IDC if I can use Photoshop like one of my arms. Why do I matters? If jorb and lofter cab tell me dorectly i likely not let a few ideas built up. But I think like a gamer developer... even am owned money on that lol. but that is the past not now. I would happly give my full storiy of what I have done onloine, but jorb likely made that amount in an hour or two just from being alive. yes i think they earn what Ib was once owneed by that freaking D20 publshing complay in an hour or have on the forst day of the chance.
What I am means i am scum, good or bad. Deal with it and I expect to be nuked after Halloweenm just from breathing. Why I am not Paying to win hats why,