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Carebear
- Posts: 101
- Joined: Wed Sep 09, 2015 2:56 pm
Re: Bigger Containers
storage sheds would be great - maybe twice max inventory space. I also saw a post at one point suggesting having the ability to tie a stall to an area that it would fill with stockpiles, that would pretty nifty.
Harvesting carrots
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spawningmink
- Under curfew
- Posts: 2629
- Joined: Wed Mar 26, 2014 7:19 pm
Re: Bigger Containers
i guess your speaking of something like a share shack?
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Bigger Containers
I'm not sure what a share shack is.
The building would act as a immobile container, and could not be entered. You gain space efficiency at the loss of easier subdivision/organisation. To a degree it would lessen the need for buildings to act as storage containers, or chests strewn everywhere. Trade off being that you can't move it once placed, although I see no reason why it would require a high soak. It would also change raiding a bit in the sense that every item in your base doesn't conveniently come with transport readily available I guess?
The building would act as a immobile container, and could not be entered. You gain space efficiency at the loss of easier subdivision/organisation. To a degree it would lessen the need for buildings to act as storage containers, or chests strewn everywhere. Trade off being that you can't move it once placed, although I see no reason why it would require a high soak. It would also change raiding a bit in the sense that every item in your base doesn't conveniently come with transport readily available I guess?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Kalacia
- Posts: 461
- Joined: Wed Mar 24, 2010 12:03 pm
- Location: Digging
Re: Bigger Containers
maybe have larger storage for specific things. So raw food storage boxes will give larger food storage, but won't allow anything other than raw food. Make the resource requirement not worth it if you are just starting out. But later on when you need that extra storage space, it becomes viable.
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SpidersEverywhere
- Posts: 195
- Joined: Sat Jul 10, 2010 6:18 am
Re: Bigger Containers
I'm thinking of something like a wagon, only it's immobile and you can put stockpiles in the slots. Also we could use a berry stockpile.
But yeah, as a hermit who'd like to trade cloth and blueberries for crowns I can certainly confirm that this is a problem.
But yeah, as a hermit who'd like to trade cloth and blueberries for crowns I can certainly confirm that this is a problem.
skreee