Petition: Nuclear option onto bots

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Patchouli_Knowledge
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Re: Petition: Nuclear option onto bots

Post by Patchouli_Knowledge »

I don't see it happening anytime soon but I will put in my vote for a yes.
Vote withdrawn.
Last edited by Patchouli_Knowledge on Sat Feb 13, 2016 8:05 pm, edited 2 times in total.
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barra
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Re: Petition: Nuclear option onto bots

Post by barra »

Edit: Yes. Big punishments if caught means few villages will take the risk, even if you can't catch ever bot with 100% certainty. But I don't like the either-or option and "bots" are hard to define.

The devs try to design away tedious gameplay that encourages botting, but the bots themselves are a fix for that gameplay. I'd rather the bots could somehow be made available to everyone (eg all custom clients must be public). Bots are an extension of the convenience/automation thing that all custom clients provide, but if they provide a big advantage to an exclusive group, then maybe it's bad.
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flagmaster
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Re: Petition: Nuclear option onto bots

Post by flagmaster »

Ok with any solution which puts everyone on equal terms.

Either automate the default client to an extent when the game becomes ProgressQuest. ¦]
Or just put in some effort to detect and punish the bots.

And yes, I am botting in all MMO games where it is technically possible and economically reasonable. Partially including Haven. I'm just too lazy to write a well-working bot.

Btw, it IS possible to allow people contribute into vanilla client, be able to test it and at the same time be unable to play it on the main world until their features are approved and integrated into vanilla client. Think about test server and closed proprietary client-server protocol and auth module.
Vaku
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Re: Petition: Nuclear option onto bots

Post by Vaku »

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Sollar
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Re: Petition: Nuclear option onto bots

Post by Sollar »

I have said it again that bots are the worst plague on this game. Now that I have played more I knida think the root of the problem are the chores. There would be no be bots (or less bots) if some things in the game could be done in a more simple manner. I sign for nuking the bots, but I'd really like to see some ease on boring and repetitive tasks like farming, feeding animals, terraforming, etc.
lachlaan
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Re: Petition: Nuclear option onto bots

Post by lachlaan »

Nuking a town cause one of their members botted will make room for PvP strategies where one infiltrates a town to bot shamelessly when the other people aren't looking, then report himself with plenty of evidence to get said town punished. Do agree something could be done, not sure what, hopefully the PvP/siege changes make it less of an issue if there are titans and scrubs in the same world. As it stands the stat cap idea already made free to play people easy targets, so I'm presuming they're already making an effort to balance siege and PvP around that so all brackets of customers can coexist.
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springyb
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Re: Petition: Nuclear option onto bots

Post by springyb »

I hope the devs realize that no change they make to the game will stop the people who want to "win" from botting on day 1.

+1
Pickard
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Re: Petition: Nuclear option onto bots

Post by Pickard »

Where proper voting? I cant say no, so this thread is not democratic and illegal ¦]
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Amanda44
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Re: Petition: Nuclear option onto bots

Post by Amanda44 »

Well, not yes to 'w/e mechanics', that's not specific enough ... but yes to nukes and account deletions.
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ydex
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Re: Petition: Nuclear option onto bots

Post by ydex »

This sounds good
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