I have considered this.LoLa wrote:I love this idea, and I was actually thinking the same thing but had refrained from posting it, because I wasn't sure that it follows the developers vision, I guess we will have to wait and see.sabinati wrote:They should do away with dowsing entirely and just let us build wells where we want them, most people are still going to get water from a river or lake for quality anyway
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Wells
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Wells
you could make it so that dowsing rod pointed toward better (average) quality water point thenjorb wrote:I have considered this.LoLa wrote:I love this idea, and I was actually thinking the same thing but had refrained from posting it, because I wasn't sure that it follows the developers vision, I guess we will have to wait and see.sabinati wrote:They should do away with dowsing entirely and just let us build wells where we want them, most people are still going to get water from a river or lake for quality anyway
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Wells
jorb wrote:I have considered this.LoLa wrote:I love this idea, and I was actually thinking the same thing but had refrained from posting it, because I wasn't sure that it follows the developers vision, I guess we will have to wait and see.sabinati wrote:They should do away with dowsing entirely and just let us build wells where we want them, most people are still going to get water from a river or lake for quality anyway
Hows about the dowsing rod only locks on one node at once?
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: Wells
That wont change the fact that:Granger wrote:Move only 1-2 tiles towards center of the wedge ob every dowse and you'll find a tile where the water table won't raise any further.Jose wrote:WHAT A HELL! YOU FUKEN KIDDING ME WITH THIS ROD?
1- He will only find stupid
after 5 minutes going in circles like a drunken duck.2-After plowing and placing stone for 2 more minutes it will, 95% of the time, say - Water runs to deep here.
3- Do this for 2 hours then suicide.
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Jose
- Posts: 22
- Joined: Wed Mar 24, 2010 9:12 am
Re: Wells
You're exactly right, sir.pedorlee wrote:That wont change the fact that:Granger wrote:Move only 1-2 tiles towards center of the wedge ob every dowse and you'll find a tile where the water table won't raise any further.Jose wrote:WHAT A HELL! YOU FUKEN KIDDING ME WITH THIS ROD?
1- He will only find stupidafter 5 minutes going in circles like a drunken duck.
2-After plowing and placing stone for 2 more minutes it will, 95% of the time, say - Water runs to deep here.
3- Do this for 2 hours then suicide.
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Wells
I am liking this idea. Current well can mess with the layouts of the town. This is ironic to be not well! I think rod can point to highest quality water node where water is no higher than rod quality. Search range increases with rod quality.sabinati wrote:you could make it so that dowsing rod pointed toward better (average) quality water point thenjorb wrote:I have considered this.Smart Man wrote:Wells anywhere.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Wells
My guess is that with this mechanic all well spots above q50 on the map will be claimed within two weeks into a new world.Ysh wrote: I am liking this idea. Current well can mess with the layouts of the town. This is ironic to be not well! I think rod can point to highest quality water node where water is no higher than rod quality. Search range increases with rod quality.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sabinati
- Posts: 15527
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Re: Wells
why? were all q50 clay, water, soil spots claimed already this map? there's no difference.Granger wrote:My guess is that with this mechanic all well spots above q50 on the map will be claimed within two weeks into a new world.Ysh wrote: I am liking this idea. Current well can mess with the layouts of the town. This is ironic to be not well! I think rod can point to highest quality water node where water is no higher than rod quality. Search range increases with rod quality.


