mostly leave... The game teaches you to be paranoid from the most start, so u should survive for a long time to decide to join someone.Hasta wrote:@MadNomad - you clearly identify yourself with the one palibashing, not the one being palibashed (and having ~60 stats). That's why you probably ignored my previous question about your combat preferences. Again, palibashing will mostly be used to insta-raid sprucecap hermits, and enabling it will lead to new players being forced to join some major faction or leave the game after a month or so into a new world.
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Minor adjustment to stat caps
English is neither my native lang, nor my best side...
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Minor adjustment to stat caps
but why sprucecaps if i can choose anyone? can't loot anything from a sprucecapHasta wrote:@MadNomad - you clearly identify yourself with the one palibashing, not the one being palibashed (and having ~60 stats). That's why you probably ignored my previous question about your combat preferences. Again, palibashing will mostly be used to insta-raid sprucecap hermits, and enabling it will lead to new players being forced to join some major faction or leave the game after a month or so into a new world.
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Minor adjustment to stat caps
Because, if Palibashing is a thing, then "anyone" (except sprucecaps) will try to brickwall their base ASAP.MadNomad wrote: but why spucecap hermits if i can choose anyone?
Come on. It's not rocket science.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Minor adjustment to stat caps
oh damn forgot about bws im dummy xd, i forgot cause there r no palibashers xd
well maybe make it require a rare resource (which shouldnt be found early game, and hard to get when available) to build bw?
well maybe make it require a rare resource (which shouldnt be found early game, and hard to get when available) to build bw?
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Minor adjustment to stat caps
It makes sense in multiple ways, sure, but do we really want all the rare new players burned at the altar of realism?Ozzy123 wrote:shubla wrote:Palibashing wont give more pvp.
It just makes raiding noobs easier. Bashing to noobs place and killing them while they log off scared is not very good pvp I'd say.
Adding back palibashers effectively makes all worlds completely unplayable by new players after first months.
Also building brickwalls is pain in the ass.
Most people on forum that want palibashers back would just bot themselves brickwalls
I agree with you, partialy. It should be easier for capped, high-end player to raid a complete noob than another high-end player, right now its basically the same.
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Ozzy123
- Posts: 2483
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Re: Minor adjustment to stat caps
That is a hard question but it would be nice to make a difference between palisades and brickwalls thinking about that I stood upon a good idea, maybe palisades should be very slowly losing their soak so after like 2 weeks they become bashable with capped strenght and then slowly becoming bashable with lower STR, stopping at some point. That would give players enough time to build a brickwall and would prevent fully developed players to live in palisades forever becouse they're cheaper.Potjeh wrote:It makes sense in multiple ways, sure, but do we really want all the rare new players burned at the altar of realism?Ozzy123 wrote:shubla wrote:Palibashing wont give more pvp.
It just makes raiding noobs easier. Bashing to noobs place and killing them while they log off scared is not very good pvp I'd say.
Adding back palibashers effectively makes all worlds completely unplayable by new players after first months.
Also building brickwalls is pain in the ass.
Most people on forum that want palibashers back would just bot themselves brickwalls
I agree with you, partialy. It should be easier for capped, high-end player to raid a complete noob than another high-end player, right now its basically the same.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Minor adjustment to stat caps
Wow an actual fair suggesting. Good job (no sarcasm).Ozzy123 wrote:That is a hard question but it would be nice to make a difference between palisades and brickwalls thinking about that I stood upon a good idea, maybe palisades should be very slowly losing their soak so after like 2 weeks they become bashable with capped strenght and then slowly becoming bashable with lower STR, stopping at some point. That would give players enough time to build a brickwall and would prevent fully developed players to live in palisades forever becouse they're cheaper.Potjeh wrote:It makes sense in multiple ways, sure, but do we really want all the rare new players burned at the altar of realism?Ozzy123 wrote:
I agree with you, partialy. It should be easier for capped, high-end player to raid a complete noob than another high-end player, right now its basically the same.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Minor adjustment to stat caps
I begrudgingly agree.Ysh wrote:Wow an actual fair suggesting. Good job (no sarcasm).Ozzy123 wrote: That is a hard question but it would be nice to make a difference between palisades and brickwalls thinking about that I stood upon a good idea, maybe palisades should be very slowly losing their soak so after like 2 weeks they become bashable with capped strenght and then slowly becoming bashable with lower STR, stopping at some point. That would give players enough time to build a brickwall and would prevent fully developed players to live in palisades forever becouse they're cheaper.
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Minor adjustment to stat caps
As much as I would hate making a brick wall, it seems fair.Ozzy123 wrote: That would give players enough time to build a brickwall and would prevent fully developed players to live in palisades forever becouse they're cheaper.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Minor adjustment to stat caps
Only reason why ozzy wants this is so he can raid people that didnt know brickwall is necessary.Archiplex wrote:As much as I would hate making a brick wall, it seems fair.Ozzy123 wrote: That would give players enough time to build a brickwall and would prevent fully developed players to live in palisades forever becouse they're cheaper.

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