Poll removed, also posts consisting of screenshots of it.
Please show some more decency toward your fellow forum members, it isn't that hard and nicer for everyone.
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Granger
- Posts: 9255
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Re: An actual good idea for pvp
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Teleskop
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- Location: Little Teleskop
Re: An actual good idea for pvp+ strawpoll
bob dole go away the forums have changed and no one likes unfunny shitposters like you anymore ( did we ever ?? )
Teleskop
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shadyg0d
- Posts: 381
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Re: An actual good idea for pvp+ strawpoll
I think it would be cool if there were randomly spawning temporary areas of interest, providing some type of benefit for factions to fight over. It could be similar to OPs idea but not tied to existing nodes
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overtyped
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Re: An actual good idea for pvp+ strawpoll
This is a serious thread, can you please stay on topic.Teleskop wrote:bob dole go away the forums have changed and no one likes unfunny shitposters like you anymore ( did we ever ?? )
Thanks.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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infectedking
- Posts: 1472
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Re: An actual good idea for pvp + strawpoll
Neither do spooky ghosts, but apparently now they're the top weapon in fights (apart from bows) xD.overtyped wrote:dumb, weapons and armor don't appear naturally in nature.Amanda44 wrote: Yes the idea is good just not the use of special resources as the goal ... what did you think of my special weapon/armour alternative?
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.dafels wrote:I like to be under Frosty's command.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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Darruin
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Re: An actual good idea for pvp+ strawpoll
I'd like this if it were a powerful creature instead of a harvestable item. So that it's a completely combat oriented event, with unique endgame rewards that would benefit pvp players... so the non-pvp players could happily avoid it
Also it shouldn't be a common occurance. The rarer the event was, the more players it would attract right? Could be interesting as it adds things to do to the world. Although I'm sure Jorb and Loftar probably have plans to add their own ideas like this before the end
Also it shouldn't be a common occurance. The rarer the event was, the more players it would attract right? Could be interesting as it adds things to do to the world. Although I'm sure Jorb and Loftar probably have plans to add their own ideas like this before the end
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: An actual good idea for pvp + strawpoll
the stronger wins and rare resources are for ones who won em lolAmanda44 wrote:On initial reading it did appear to be quite a good idea but within seconds you then realise that would put all the special resources even further into the hands of the factions than they are already, yes it would no doubt increase pvp amongst those groups but also completely denies the rest of the player base any chance of access to them except at the start of a new world, once the factions are established the rest of the player base can kiss goodbye to any hope of ever getting their hands on them without trading for ridiculous amounts of money ... and some resources spawn so infrequently and are too valuable to the factions to even be up for trade!
So, no, bad idea for the general population.
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Amanda44
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Re: An actual good idea for pvp+ strawpoll
^^ Glad to see you understood what I was saying. 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: An actual good idea for pvp+ strawpoll
the strong crush the weak, isnt that the way of the world?Amanda44 wrote:^^ Glad to see you understood what I was saying.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: An actual good idea for pvp+ strawpoll
It's a game and I don't think the special resources should be put further out of reach ... 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254