An actual good idea for pvp+ strawpoll

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Granger
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Re: An actual good idea for pvp

Post by Granger »

Poll removed, also posts consisting of screenshots of it.

Please show some more decency toward your fellow forum members, it isn't that hard and nicer for everyone.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Teleskop
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Re: An actual good idea for pvp+ strawpoll

Post by Teleskop »

bob dole go away the forums have changed and no one likes unfunny shitposters like you anymore ( did we ever ?? )
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shadyg0d
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Re: An actual good idea for pvp+ strawpoll

Post by shadyg0d »

I think it would be cool if there were randomly spawning temporary areas of interest, providing some type of benefit for factions to fight over. It could be similar to OPs idea but not tied to existing nodes
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overtyped
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Re: An actual good idea for pvp+ strawpoll

Post by overtyped »

Teleskop wrote:bob dole go away the forums have changed and no one likes unfunny shitposters like you anymore ( did we ever ?? )
This is a serious thread, can you please stay on topic.
Thanks.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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infectedking
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Re: An actual good idea for pvp + strawpoll

Post by infectedking »

overtyped wrote:
Amanda44 wrote: Yes the idea is good just not the use of special resources as the goal ... what did you think of my special weapon/armour alternative?
dumb, weapons and armor don't appear naturally in nature.
Neither do spooky ghosts, but apparently now they're the top weapon in fights (apart from bows) xD.
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Darruin
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Re: An actual good idea for pvp+ strawpoll

Post by Darruin »

I'd like this if it were a powerful creature instead of a harvestable item. So that it's a completely combat oriented event, with unique endgame rewards that would benefit pvp players... so the non-pvp players could happily avoid it :)

Also it shouldn't be a common occurance. The rarer the event was, the more players it would attract right? Could be interesting as it adds things to do to the world. Although I'm sure Jorb and Loftar probably have plans to add their own ideas like this before the end :P
MadNomad
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Re: An actual good idea for pvp + strawpoll

Post by MadNomad »

Amanda44 wrote:On initial reading it did appear to be quite a good idea but within seconds you then realise that would put all the special resources even further into the hands of the factions than they are already, yes it would no doubt increase pvp amongst those groups but also completely denies the rest of the player base any chance of access to them except at the start of a new world, once the factions are established the rest of the player base can kiss goodbye to any hope of ever getting their hands on them without trading for ridiculous amounts of money ... and some resources spawn so infrequently and are too valuable to the factions to even be up for trade!

So, no, bad idea for the general population.
the stronger wins and rare resources are for ones who won em lol
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Amanda44
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Re: An actual good idea for pvp+ strawpoll

Post by Amanda44 »

^^ Glad to see you understood what I was saying. :)
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overtyped
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Re: An actual good idea for pvp+ strawpoll

Post by overtyped »

Amanda44 wrote:^^ Glad to see you understood what I was saying. :)
the strong crush the weak, isnt that the way of the world?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Amanda44
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Re: An actual good idea for pvp+ strawpoll

Post by Amanda44 »

It's a game and I don't think the special resources should be put further out of reach ... :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254

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