Client performance sucks

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sMartins
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Re: Client performance sucks

Post by sMartins »

dafels wrote:or loftar could just use a engine that dozens of other programmers have worked on optimization for years
Well...a bit late for that, ask him, maybe Haven 3.0 will be on UnReal :D....and we''ll be able to shoot fireballs also :D....for the fair price of 49.99$....and p2w plus DLC...who knows? :D
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jordancoles
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Re: Client performance sucks

Post by jordancoles »

xeno7544 wrote:this need to be pushed more than any other updates, srsly
even if we can't play the game normally, whatever devs pushed-out with pvp those are meaningless
This
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Serbuch
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Re: Client performance sucks

Post by Serbuch »

xeno7544 wrote:this need to be pushed more than any other updates, srsly
even if we can't play the game normally, whatever devs pushed-out with pvp those are meaningless
IS
Beronica
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Re: Client performance sucks

Post by Beronica »

jordancoles wrote: This
Serbuch wrote: IS
SPARTA!

Sorry, couldn't resist. Otherwise, yeah I greatly agree that graphics as a whole need some serious optimization. There are some of us (I know me) Who run on slower comps and in my little home I'm at like 2-3 fps.

So, PLEASE PLEASE, work on this
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apoc254
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Re: Client performance sucks

Post by apoc254 »

he is only allowed to do this after he finishes the push out update..... that has gotten me killed so much more often than the laggy fights!
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MagicManICT
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Re: Client performance sucks

Post by MagicManICT »

sMartins wrote: maybe Haven 3.0 will be on UnReal
There are a couple of Java game engines about that have some serious cred behind them, though don't know how performance compares to URE, CryEngine, or the other high end ones. (Java Lightweight Game Library is one I'm most familiar with, have ran across a couple others. Oh, will note this one does perform better than Unity.)
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shubla
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Re: Client performance sucks

Post by shubla »

new mechanics = more players = more money

optimizations = boring = no money
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iamahh
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Re: Client performance sucks

Post by iamahh »

crowdfund a new client made in Unreal Engine, that runs both in PC and Android, enough money for Loftar to hire a couple devs to help
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shubla
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Re: Client performance sucks

Post by shubla »

iamahh wrote:crowdfund a new client made in Unreal Engine, that runs both in PC and Android
Dumb idea
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shubla
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Re: Client performance sucks

Post by shubla »

Game engines like unity and unreal have a lot of features. Which means that performance is not that good. Even though they have been developed with many people for years. Does not necessarily mean that their performance would be that good.
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