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lithos
- Posts: 76
- Joined: Sat Sep 19, 2009 7:07 pm
Re: Terrible Ideas
Blight actually doesn't sound like the "worst idea ever".
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Terrible Ideas
warrri wrote:Thats not Picard
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Gauteamus
- Posts: 858
- Joined: Fri May 29, 2009 7:16 pm
Re: Terrible Ideas
Skill: Umbrella Making?Peter wrote:Skill: Unicycling
Skill: Unicycle Making
Skill: Bear Taming
Need I say more?
idea (c) Tahin 2010
What if Rosa Parks had a car?
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Terrible Ideas
Scroll of cure blindness- cures the user of blindness.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Skorm
- Posts: 925
- Joined: Wed Mar 03, 2010 6:01 am
- Location: on a house, with a computer
Re: Terrible Ideas
i kinda like the idea of the apocalypse, b aside from th 9000 PSY sounds good but
1-when its cast you have to wait 1-3 real days for the reset
2- every player gets a message like" X guy casted apocalypse"
3- a arrow showing the direction of the ritual, if its not destroyed whithing the time limit, End Game.
anyway this are ideas, like the post name says, that will never see the virtual light of the in-game day
1-when its cast you have to wait 1-3 real days for the reset
2- every player gets a message like" X guy casted apocalypse"
3- a arrow showing the direction of the ritual, if its not destroyed whithing the time limit, End Game.
anyway this are ideas, like the post name says, that will never see the virtual light of the in-game day
~art By SacreDoomd_datica wrote:Get the damn server back up before I go back to having a life
USER WAS PUT ON PROBATION FOR THIS POST
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Terrible Ideas
Items: Keys
Add gates to walls that can only be opened with keys. Have them take up a lot of space, generating countless requests that they not take up so much space. Should you lose them or not carry them for some reason, make gates totally useless. As a comedy option, have it so keys can be stolen so smart players never carry or store them for very long on anything besides an alt ever.
Add gates to walls that can only be opened with keys. Have them take up a lot of space, generating countless requests that they not take up so much space. Should you lose them or not carry them for some reason, make gates totally useless. As a comedy option, have it so keys can be stolen so smart players never carry or store them for very long on anything besides an alt ever.
Last edited by Jackard on Sun Mar 14, 2010 8:17 pm, edited 3 times in total.
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lunaga50
- Posts: 14
- Joined: Sun Mar 07, 2010 11:08 am
Re: Terrible Ideas
Where's a "Like" button for this post.Jackard wrote:Items: Keys
make gates only able to be opened with these. have them take up a lot of space. should you lose them or not carry them for some reason, make gates totally useless.
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Orteil
- Posts: 66
- Joined: Tue Mar 02, 2010 4:39 am
- Location: frunce
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Tower
- Posts: 85
- Joined: Thu Jan 28, 2010 1:40 am
Re: Terrible Ideas
Skill : Marriage.
Get married, have kids, lose your wingman. Life starts to fail.
Get married, have kids, lose your wingman. Life starts to fail.