Terrible Ideas

General discussion and socializing.
lithos
Posts: 76
Joined: Sat Sep 19, 2009 7:07 pm

Re: Terrible Ideas

Post by lithos »

Blight actually doesn't sound like the "worst idea ever".
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Terrible Ideas

Post by Chakravanti »

warrri wrote:Thats not Picard :D
:|
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Gauteamus
Posts: 858
Joined: Fri May 29, 2009 7:16 pm

Re: Terrible Ideas

Post by Gauteamus »

Peter wrote:Skill: Unicycling

Skill: Unicycle Making

Skill: Bear Taming

Need I say more?
idea (c) Tahin 2010
Skill: Umbrella Making?
Image<<Bottleneck>>
What if Rosa Parks had a car?
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re:

Post by springyb »

Madmattias wrote:It makes sense, you are actually skinning their best friend.
*high-five*
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Dataslycer
Posts: 1420
Joined: Sat Jan 30, 2010 5:06 am

Re: Terrible Ideas

Post by Dataslycer »

Scroll of cure blindness- cures the user of blindness.
If you keep focusing on the shadow behind, you will not see the light in front of you.

Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Skorm
Posts: 925
Joined: Wed Mar 03, 2010 6:01 am
Location: on a house, with a computer

Re: Terrible Ideas

Post by Skorm »

i kinda like the idea of the apocalypse, b aside from th 9000 PSY sounds good but

1-when its cast you have to wait 1-3 real days for the reset
2- every player gets a message like" X guy casted apocalypse"
3- a arrow showing the direction of the ritual, if its not destroyed whithing the time limit, End Game. ;)

anyway this are ideas, like the post name says, that will never see the virtual light of the in-game day :lol:
d_datica wrote:Get the damn server back up before I go back to having a life

USER WAS PUT ON PROBATION FOR THIS POST
~art By SacreDoom
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Terrible Ideas

Post by Jackard »

Items: Keys
Add gates to walls that can only be opened with keys. Have them take up a lot of space, generating countless requests that they not take up so much space. Should you lose them or not carry them for some reason, make gates totally useless. As a comedy option, have it so keys can be stolen so smart players never carry or store them for very long on anything besides an alt ever.
Last edited by Jackard on Sun Mar 14, 2010 8:17 pm, edited 3 times in total.
lunaga50
Posts: 14
Joined: Sun Mar 07, 2010 11:08 am

Re: Terrible Ideas

Post by lunaga50 »

Jackard wrote:Items: Keys
make gates only able to be opened with these. have them take up a lot of space. should you lose them or not carry them for some reason, make gates totally useless.
Where's a "Like" button for this post.
Orteil
Posts: 66
Joined: Tue Mar 02, 2010 4:39 am
Location: frunce

Re: Terrible Ideas

Post by Orteil »

Jackard wrote:Items: Keys
...wait
Tower
Posts: 85
Joined: Thu Jan 28, 2010 1:40 am

Re: Terrible Ideas

Post by Tower »

Skill : Marriage.
Get married, have kids, lose your wingman. Life starts to fail.

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