lol just recruit more farmers?
You can't just recruit people in plot based factions.
And this is just pumpkins, I could spend a whole day farming. And ugh the ole, "he he just dont eat as much, dont do as much hehe" With character growth, comes bigger demand from said character(s).
My personal belief is that these monotonous tasks should be made much more automated. Everyone would be soooo happy for at least a stockpile area selector or something.
The more automated these everyday tasks are, the more people could focus on socializing, leaving the walls and all that.
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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Re: Faster Harvesting and Planting
LS of Twin Lakes BIG TRUCKS
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Faster Harvesting and Planting
personalty amber client with the alt (or shift cant remember) feature makes harvesting pretty automated? if it was any easier it would be a bot..
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Faster Harvesting and Planting
That's actually default client capability now. When they say 3 hours of pumpkins, they mean literally 1-2 thousand tiles.blank wrote:personalty amber client with the alt (or shift cant remember) feature makes harvesting pretty automated? if it was any easier it would be a bot..
Of the various harvesting types, pumpkins by far are the most clicky/annoying atm. I wouldn't mind being able to use a wheelbarrow to collect them.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Faster Harvesting and Planting
I'm pretty sure I've suggested this before, but I think farming would really benefit from farming flags, similar to survey flags.
Place a 30x30 farming flag over a pumpkin crop, set up 9-10 pumpkin stockpiles, and as you harvest the crops are automatically stacked into their stockpiles.
It already works this way with land surveying, I don't see why we couldn't do it with crops
Place a 30x30 farming flag over a pumpkin crop, set up 9-10 pumpkin stockpiles, and as you harvest the crops are automatically stacked into their stockpiles.
It already works this way with land surveying, I don't see why we couldn't do it with crops
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Faster Harvesting and Planting
Fixed that for you.ricky wrote:Set up stockpiles near the field, area-harvest the crop (also selecting the tiles with the sockpiles) and as you harvest the crops are automatically stacked into their stockpiles.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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viznew
- Posts: 1171
- Joined: Thu Jul 07, 2016 1:34 am
- Location: siletzia
Re: Faster Harvesting and Planting
you know farming flags whouldbe amazing, that would solve my issues at least, i mostly hate the clicking, the diggingnow days is amazing (i tend to do it in background) whould love that option in farming


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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Faster Harvesting and Planting
I don't mind the pickup currently for everything except pumpkins. I don't really want to reduce player involvement to that degree. I don't want to click a button and autoharvest until I run out of stamina for every field type.
All I'd want to add is the wheelbarrow, so that pumpkins can be picked up 35 at a time. Everything else shift pickup handles (I don't know if the default client has that, but I doubt most of us in this chat are using it anyway).
All I'd want to add is the wheelbarrow, so that pumpkins can be picked up 35 at a time. Everything else shift pickup handles (I don't know if the default client has that, but I doubt most of us in this chat are using it anyway).
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Faster Harvesting and Planting
Actually yeah, having like 2-3 machines(?) that works like wheelbarrow but allows You to collect farm from mother nature... Separate one for pumpkins, flax, etc.Sevenless wrote:I don't mind the pickup currently for everything except pumpkins. I don't really want to reduce player involvement to that degree. I don't want to click a button and autoharvest until I run out of stamina for every field type.
All I'd want to add is the wheelbarrow, so that pumpkins can be picked up 35 at a time. Everything else shift pickup handles (I don't know if the default client has that, but I doubt most of us in this chat are using it anyway).
After all, that wouldn't be black majic, right?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Faster Harvesting and Planting
Ideally the game should play itself.
Will consider.
Will consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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magisticus
- Posts: 268
- Joined: Sat Aug 30, 2014 2:57 am
- Location: Tavistock, Devon, UK
Re: Faster Harvesting and Planting
Confirmation of NPC hearthlings YAY!!!!!!!!!!jorb wrote:Ideally the game should play itself.
Will consider.
