Faster Harvesting and Planting

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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CSPAN
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Re: Faster Harvesting and Planting

Post by CSPAN »

lol just recruit more farmers?

You can't just recruit people in plot based factions.

And this is just pumpkins, I could spend a whole day farming. And ugh the ole, "he he just dont eat as much, dont do as much hehe" With character growth, comes bigger demand from said character(s).

My personal belief is that these monotonous tasks should be made much more automated. Everyone would be soooo happy for at least a stockpile area selector or something.
The more automated these everyday tasks are, the more people could focus on socializing, leaving the walls and all that.
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blank
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Re: Faster Harvesting and Planting

Post by blank »

personalty amber client with the alt (or shift cant remember) feature makes harvesting pretty automated? if it was any easier it would be a bot..
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Sevenless
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Re: Faster Harvesting and Planting

Post by Sevenless »

blank wrote:personalty amber client with the alt (or shift cant remember) feature makes harvesting pretty automated? if it was any easier it would be a bot..
That's actually default client capability now. When they say 3 hours of pumpkins, they mean literally 1-2 thousand tiles.

Of the various harvesting types, pumpkins by far are the most clicky/annoying atm. I wouldn't mind being able to use a wheelbarrow to collect them.
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ricky
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Re: Faster Harvesting and Planting

Post by ricky »

I'm pretty sure I've suggested this before, but I think farming would really benefit from farming flags, similar to survey flags.

Place a 30x30 farming flag over a pumpkin crop, set up 9-10 pumpkin stockpiles, and as you harvest the crops are automatically stacked into their stockpiles.

It already works this way with land surveying, I don't see why we couldn't do it with crops
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Granger
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Re: Faster Harvesting and Planting

Post by Granger »

ricky wrote:Set up stockpiles near the field, area-harvest the crop (also selecting the tiles with the sockpiles) and as you harvest the crops are automatically stacked into their stockpiles.
Fixed that for you.
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viznew
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Re: Faster Harvesting and Planting

Post by viznew »

you know farming flags whouldbe amazing, that would solve my issues at least, i mostly hate the clicking, the diggingnow days is amazing (i tend to do it in background) whould love that option in farming
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Sevenless
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Re: Faster Harvesting and Planting

Post by Sevenless »

I don't mind the pickup currently for everything except pumpkins. I don't really want to reduce player involvement to that degree. I don't want to click a button and autoharvest until I run out of stamina for every field type.

All I'd want to add is the wheelbarrow, so that pumpkins can be picked up 35 at a time. Everything else shift pickup handles (I don't know if the default client has that, but I doubt most of us in this chat are using it anyway).
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Aceb
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Re: Faster Harvesting and Planting

Post by Aceb »

Sevenless wrote:I don't mind the pickup currently for everything except pumpkins. I don't really want to reduce player involvement to that degree. I don't want to click a button and autoharvest until I run out of stamina for every field type.

All I'd want to add is the wheelbarrow, so that pumpkins can be picked up 35 at a time. Everything else shift pickup handles (I don't know if the default client has that, but I doubt most of us in this chat are using it anyway).
Actually yeah, having like 2-3 machines(?) that works like wheelbarrow but allows You to collect farm from mother nature... Separate one for pumpkins, flax, etc.

After all, that wouldn't be black majic, right?
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jorb
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Re: Faster Harvesting and Planting

Post by jorb »

Ideally the game should play itself.

Will consider.
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magisticus
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Re: Faster Harvesting and Planting

Post by magisticus »

jorb wrote:Ideally the game should play itself.

Will consider.
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