This bee hat has topped my disappointment charts.
Just kidding it's perfect.
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: Fish in Murky Waters

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: Game Development: Fish in Murky Waters
I don't like the bee hat, it looks like it's judging me.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Fish in Murky Waters
This actually occurred to me as well once I realized it didn't mean just the Anglers.jordancoles wrote:Spitroast q will raise the q of the end result. Some fish can actually be gud to eat now, maybe.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Development: Fish in Murky Waters
World reset in 2020!
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Game Development: Fish in Murky Waters
drying skin(squama) without drying frame? or its new shield on the screen?
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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KitsuneG
- Posts: 407
- Joined: Sat Mar 20, 2010 10:02 pm
- Location: Russia
Re: Game Development: Fish in Murky Waters

54 mental weight i hope it's a mistake =)
P.S. Guys can you report how many Scales you skin from Anglers, seems its varies
Wiki editor.
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Fish in Murky Waters
Maybe for both of the new curios they have experience cost and mental weight flipped?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Fish in Murky Waters
No, just making them interesting for use on alts (as everyone hates to grind XP on them).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Fish in Murky Waters
What alt would have 54 extra INT handy to study a dogshit curio but wouldn't also have a bit of EXP to spend?Granger wrote:No, just making them interesting for use on alts (as everyone hates to grind XP on them).
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: Fish in Murky Waters
well said.jordancoles wrote:What alt would have 54 extra INT handy to study a dogshit curio but wouldn't also have a bit of EXP to spend?Granger wrote:No, just making them interesting for use on alts (as everyone hates to grind XP on them).
see homo sexuality trending,. do not do that.