Hunting, everyworld, same thread for 8 worlds going.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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maze
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by maze »

Embers wrote:You could try taming one or few so you never ever have to look for a wild one. I'm sure Ozzy could make a guide for that one too
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my tamer is a new guy and killed our horses :(
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Lojka
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by Lojka »

why you ttry to outrun animal ?
u can drop combat, then find animal by their tracks (not yet implemented) and ambush it again !
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Lunarius_Haberdash
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by Lunarius_Haberdash »

Aceb wrote:[, YOU DON'T GET COMBAT DISCOVERIES, WHICH YOU NEED TO PROCEED INTO HIGHER ANIMALS.
This is demonstrably false, punch is still my primary weapon of attack against most animals. Sting/Chop makes it easier but is hardly required. With sufficient patience and care, you can kill just about anything (of the animal kingdom) with punch.
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by Lalaxx »

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avros008
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by avros008 »

C'mon jorb it isnt hard to add little stamina bar.
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DPblH
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by DPblH »

This means that server should track stamina value for every animal per frame which can be expensive.
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Vigilance
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by Vigilance »

DPblH wrote:This means that server should track stamina value for every animal per frame which can be expensive.
dunno i think it could be implemented. in reality how many animals are going to be fleeing from player combat at any given time?

if we were tracking ALL fleeing (foxes and rabbits, etc) then that's something else. if we were tracking all animal movement period that'd be something else too.
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iamahh
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by iamahh »

when you buy Archery and craft bow and arrows, it's pretty disapointing to learn the arrow you put in a fox won't do much

maybe remove the boat/cliff aiming exploit, but if you manage to put an arrow in the animal then it moves slower, so you can combat without it running away
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wonder-ass
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by wonder-ass »

doesnt even need stamina just make em run at normal speed for a small burst and then speed 2 for the rest until it dies.
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D0fuz15
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Re: Hunting, everyworld, same thread for 8 worlds going.

Post by D0fuz15 »

maze wrote:
Embers wrote:You could try taming one or few so you never ever have to look for a wild one. I'm sure Ozzy could make a guide for that one too
old memes

my tamer is a new guy and killed our horses :(
No, he is not
Good idea!

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