you can use it others walls too, but is it an efficient way when someone can just dismantle it in front of you?GamingRAM wrote:So we can still use it to destroy our own walls, but not the walls of other people?jorb wrote:The wrecking ball hasn't changed. You can still use it.
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Game Development Siege Chess
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development Siege Chess
My solution for this would be: give them 2 weeks to build in the missing ingredients into the existing cairns or they vanish.Omnipotent wrote:Wayyyy too late to fix this guys. This only punishes new realms but does almost nothing to the big realms who have already expanded greatly and saved an assload of resources (X * # of border cairns).Increased the building cost of Realm Carins significantly, and enforced greater distances between them.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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eliminoid
- Posts: 155
- Joined: Tue Oct 25, 2011 6:04 pm
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IngloriouslyBad
- Posts: 148
- Joined: Tue Feb 02, 2016 9:21 am
Re: Game Development Siege Chess
New hat!!! YESSSS...

THEY CALL ME CUBAN PETE, IM THE KING OF THE RUMBA BEAT, I SHAKE MY MARRACCAS THEY GO CHIC CHICKY BOOM CHIC CHICKY BOOM CHIC CHIC BOOM

THEY CALL ME CUBAN PETE, IM THE KING OF THE RUMBA BEAT, I SHAKE MY MARRACCAS THEY GO CHIC CHICKY BOOM CHIC CHICKY BOOM CHIC CHIC BOOM
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L4Lovely
- Posts: 36
- Joined: Mon Jun 19, 2017 8:09 pm
Re: Game Development Siege Chess
How am I supposed to destroy my own palisades now? Wtf.
You can't expect everyone to gather these crazy resources just to redesign palisades...
You can't expect everyone to gather these crazy resources just to redesign palisades...
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development Siege Chess
You can use it against others, too, but since it's still normally hand-bashable, it will be worse for doing so, especially as we otherwise make hand-bashing of the other siege machines harder.GamingRAM wrote:So we can still use it to destroy our own walls, but not the walls of other people?
We wanted to add the other mechanics first so that they can be somewhat tested before we started tightening the thumb-screws on the defenders.MightySheep wrote:makes the whole update pointlessjorb wrote:[*] DO NOTE: It is still possible to bash siege machines by hand
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Game Development Siege Chess
So if siege engines eventually become unbashable, is there no point to defenders sallying out, or really fighting at all (unless the walls actually fall down)? Is there no use for actual combat in a siege?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development Siege Chess
We're not entirely sure on where to go with it. We want to keep some incentive to go out and attack the machines.Tamalak wrote:So if siege engines eventually become unbashable, is there no point to defenders sallying out, or really fighting at all (unless the walls actually fall down)? Is there no use for actual combat in a siege?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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MinionTwo
- Posts: 127
- Joined: Mon Mar 06, 2017 5:32 am
Re: Game Development Siege Chess
Could we possibly arrange to have the wrecking ball be usable from within the village rights? for example, when replacing a palisade with a brick wall...
Onep wrote:I'm pretty sure I've seen more of them dead than alive, but look at em! He says "roadkill" but he means cuddles.
jorb wrote:If we introduce neutering I'll fix it so that y'all can eat balls.

