Dofus had perceptors, which were kind of like "tax collectors" that had a small chance to take anything players looted. Realms having "perceptors" that can be killed and need to be defended by the realm owners could be an incentive to bring up realm wars; do you want to be taxed to maintain the realm buff, or do you want to revoke their claim on the land?jorb wrote:So how do we change that? What should it be, and how do we incentivize that?wonder-ass wrote:it goes like this send shitty rage alt to bash cairn> spot fighter? yes> go gank him >no> continue bashing cairns with shitty rage alt.Kaios wrote:where have you seen any fights over borders taking place elsewhere on the map? don't ruin my thread with biased nonsense plz
motherland went as far as having a autistic palisade set up with who knows how many shitty rage alts inside.
tldr nobody fought over borders its just ganks.
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drakesaint
- Posts: 198
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Re: Realms Are Glorified Villages With Buffs
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MagicManICT
- Posts: 18435
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Re: Realms Are Glorified Villages With Buffs
I like Kaios' thoughts here. In addition to that, the various structures necessary to build the realm buffs just aren't common enough for "smaller realms." Either more need to be spawned into the world (and the respective buildings increased in cost significantly, even scale based on current number existing) or some way of creating them with ritual magic. Should all the west continent (or nearly all, anyway) be controlled by AD? Hedgehugs didnt get a chance to cover all the south. they got realm blocked on either side. Otherwise, they probably would control the entirety of the southern continent.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Kaios
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Re: Realms Are Glorified Villages With Buffs
Sure but it's not like that is all that difficult to do, I'm talking more about supporting the realm you live under with something like silver if possible or instead of everyone around an area stealing all the local resources from each other they could all work together to put them towards the realm that gives them these amazing buffs. I suspect you're already under a realm like AD or Leviathan's Wake or Hedgehugs though that already has great buffs to give, it's a bit different when you are the player stuck under the realm that seems to be doing the worst out of the others and you wonder why they don't have nice buffs like the other realms do.borka wrote:I even moved my Hf, my chair and my bed to the small spot where the realm covers my place ... so that my little earning helps the king and inhabitants ...Kaios wrote:Instead they have no reason to help or do anything to aid a realm
... hanging boars into Irminsul sadly didn't work ...
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Ants
- Posts: 1842
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Re: Realms Are Glorified Villages With Buffs
Weak realms don't have nice buffs like the others because they have less players and less resources. It's not surprising. Speaking of coronation stones, smashing them REALLY needs to be more punishing. Neverland recovered from losing theirs far too easily.Kaios wrote:Sure but it's not like that is all that difficult to do, I'm talking more about supporting the realm you live under with something like silver if possible or instead of everyone around an area stealing all the local resources from each other they could all work together to put them towards the realm that gives them these amazing buffs. I suspect you're already under a realm like AD or Leviathan's Wake or Hedgehugs though that already has great buffs to give, it's a bit different when you are the player stuck under the realm that seems to be doing the worst out of the others and you wonder why they don't have nice buffs like the other realms do.borka wrote:I even moved my Hf, my chair and my bed to the small spot where the realm covers my place ... so that my little earning helps the king and inhabitants ...Kaios wrote:Instead they have no reason to help or do anything to aid a realm
... hanging boars into Irminsul sadly didn't work ...
I like the idea of cairns being made valuable somehow. The ones that aren't used to cover irminsuls and monoliths aren't worth much as far as I know. Maybe realms could gain some buff that would increase as the size of the territory would increase?Kaios wrote:Bit late for it now but a good start would have been making it more difficult to not only expand a claim across the ocean but to slow down the overall process and ability to expand altogether with such ease making the territory someone has worked to cover all the more valuable. To put it another way, raising the value of border cairns and seamarks increases the necessity to protect them. As it currently stands there is very little incentive to actually care about most of where a realm has expanded. This can be done in several ways however and I don’t simply mean to increase the cost of those objects when I say increase their value.
Second, the entire reason for most players using alts and palisades in the first place to manage border cairn extension, scouting and challenges are because the only players interested in trying to create fights around them solely for the purpose of “fun” are always going to be in greater numbers or with greater stats making it near impossible to compete on a level playing field so you have to utilize alternative measures. The fact is, I’m never going to be interested in fighting a nerd like Sacraer because I don’t have the time nor the inclination to risk my only character with perhaps a third of the stats of the players complaining about the lack of fights. There are never going to be any meaningful fights as long as you have such a huge stat gap between players like this and zero skill gap.
Battle stats need to be capped. Weak realms would still be at a disadvantage, but it would be more fair. Titans do need nerfing imo.
Last edited by Ants on Thu May 30, 2019 11:48 pm, edited 4 times in total.
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Kaios
- Posts: 9268
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Re: Realms Are Glorified Villages With Buffs
didn't i ask u to stop personalizing the discussion earlier u autistic mouth breather
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Ants
- Posts: 1842
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- Location: inside your head
Re: Realms Are Glorified Villages With Buffs
I edited my post. It's still obvious what kingdom you're talking about, though.Kaios wrote:didn't i ask u to stop personalizing the discussion earlier u autistic mouth breather
❤Haven's most kawaii retarded ethot karen❤


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Kaios
- Posts: 9268
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Re: Realms Are Glorified Villages With Buffs
I'm not referring to anything, only using the examples I have available. It doesn't matter if they make any of these changes this world or for next world I'm trying to discuss the merits of realms and my village's activity has nothing to do with the matter nor do you know shit about shit anyways so I'd appreciate it if you keep your presumptions to yourself.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Realms Are Glorified Villages With Buffs
a idea i had to make it so ANYONE can join realm fights and actually make it fair to fight over borders is to make it so once border fight gets initiated 400x400 area goes in to a realm pvp stage where everyone in its radius gets his stats/ac capped to x number. (it should be a cap not a stat change we dont want 10attribute alts to show up) this could also be done to dungeons to actually be able to balance them once you enter dungeon your stats get capped etc etc.jorb wrote:So how do we change that? What should it be, and how do we incentivize that?
see homo sexuality trending,. do not do that.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Realms Are Glorified Villages With Buffs
Ain't You repeating that? https://www.havenandhearth.com/forum/vi ... lm#p824248
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Realms Are Glorified Villages With Buffs
I have different chars in different places on different continents ... thus experience with certain realms and non realm areas ... especially with Motherland no buff realm who even refused any communication and who been mainly the ones "privatizing" localized resources ... that's history now and the area starts to grow in a good togetherness way as there are players more interested in friendly cooperation and sharing than "every man for himself" and i think it's also because of a stable situation with the realm (and their commmunication) now ... getting buffs is nice to have but i am not depending on that ...Kaios wrote:
Sure but it's not like that is all that difficult to do, I'm talking more about supporting the realm you live under with something like silver if possible or instead of everyone around an area stealing all the local resources from each other they could all work together to put them towards the realm that gives them these amazing buffs. I suspect you're already under a realm like AD or Leviathan's Wake or Hedgehugs though that already has great buffs to give, it's a bit different when you are the player stuck under the realm that seems to be doing the worst out of the others and you wonder why they don't have nice buffs like the other realms do.
The other point of supporting the realm: isn't the best support not to move away from the realm that gets imposed over your place but trying to help stabilizing the area its on ? Also i think if "realm runners" need any help they'd ask i assume ...
Can join or must join? I wonder why you think ANYONE can't PVP aka realm fights if he wants to ... i.e. what would hinder me to fight on AD side against HH even when living in HH realm ? Or even switch sides for every fight? (And no i'm still not interested ...)wonder-ass wrote:a idea i had to make it so ANYONE can join realm fights
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
