Incorrect study time tooltips

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Enjoyment_2
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Re: Incorrect study time tooltips

Post by Enjoyment_2 »

MagicManICT wrote:should be given in real time. Example: time it takes a claim to dry, time to finish a curio.
that's just plain wrong.
any info about time it takes should be given in the units it was coded. Claimdries for one ingame day. Though, it already shows you remaining time until the claim is dry in real-time when you hover over your mouse pointer (so you can easily get the info about "how long is ingame day lasts", but spreading the false info among new players is what confuses new players, not game's fault in any case. When newcomers ask "how much should I wait until my wrecking ball is ready?" the correct answer would be "3 ingame days", not "roughly a day", and if newcomers then ask "and how long is ingame day" you can answer "7h18m" or "I don't really know, roughly 8hours" and in second case newcomer may get the true info about such advisers. But if you like to multiply threads like this, you can stand for "give as wrong but "real" time please".
also, don't forget that ingame time may pause due to some server issues, while real-time will go further, breaking all the measures.
tl;dr - if it is 1 day - it should be given like "1 day"

the analogue: if you're riding a car by the road through the desert and want to buy a drink and your navigator says "the closest store is exact a mile away from you" you can think "okay, it's roughly a 1.5 km, not so far". but if your lost in the desert without anything but the note: move exact one mile to East and then dig 2 ft to find exit" you better know 1 mile is 1,60934km.
Agrik
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Re: Incorrect study time tooltips

Post by Agrik »

SnuggleSnail wrote:There's (I think?) already a way to distinguish

Haven time is usually in red, and real time is usually in white.
OK. I take your word that it's generally possible, though I suppose something "usually" working is not good enough. And still it's barely a hint, given the color is applied to the whole sentence. I mean, it isn't clear that the color of the sentence means something about mentioned time specifically.

Maybe if the figures and units of a real time were strictly white, and the figures and units of an in-game time were strictly of other color, or vice versa, and only the time was colored... TBH, even then I'm not sure the hint that the color means different kinds of time (not states, nor static vs dynamically recalculated, nor static vs counter) is obvious enough.
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Apocoreo
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Re: Incorrect study time tooltips

Post by Apocoreo »

shubla wrote: I think you are making a problem out of something that is not. New players don't really care about stuff like that, and they figure out stuff fast enough.
I mean it's what the thread is about. But you're right I suppose in that it less of a problem for new player, moreso experienced ones.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch

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