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Darki
- Posts: 363
- Joined: Mon Aug 24, 2009 11:19 am
- Location: Cow farm :D
Re: More Buildings
Jorb make it easy and make it possible to add signs to the houses : a example


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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: More Buildings
It's not just about tossing a sign on the building, sweetie.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Oblivior
- Posts: 404
- Joined: Sun Jul 11, 2010 1:39 am
Re: More Buildings
id like a castle for the Lawspeaker he should have House building (Stone) and Lawspeaking also he must own the land with a village claim one's these things are succesfully reached a castle can be build requiring huge amounts of resources but near impossible to destroy the casstle inside should have multiple cellars and floors with rooms for gaurds to live in etc...
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: More Buildings
Not sure if want, not if it means that ONLY the Lawspeaker can have it. Don't impose your playing style on others, if I want to build it I shouldn't have to go and make my own village or be leader just to have one.Oblivior wrote:id like a castle for the Lawspeaker he should have House building (Stone) and Lawspeaking also he must own the land with a village claim one's these things are succesfully reached a castle can be build requiring huge amounts of resources but near impossible to destroy the casstle inside should have multiple cellars and floors with rooms for gaurds to live in etc...
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Kubius
- Posts: 124
- Joined: Fri May 28, 2010 5:29 pm
Re: More Buildings
Ahh, how bout you be able to make a "Cave Home"?
Built into side of cliff, chip it out with stone axe or pickaxe, you get the idea.
Also, here's an idea I slap on: Modular Exterior Design Facilitation Usage Rig (MEDFUR). Or quite simply, houses you can see the inside of from the exterior.

Built into side of cliff, chip it out with stone axe or pickaxe, you get the idea.
Also, here's an idea I slap on: Modular Exterior Design Facilitation Usage Rig (MEDFUR). Or quite simply, houses you can see the inside of from the exterior.

Damonkaninchen: rest in peace. Betrayed and attacked.
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VowOfSilence
- Posts: 158
- Joined: Tue Jan 26, 2010 7:57 pm
Re: More Buildings
Hm.. I still don't get why modular houses are so hard.theTrav wrote:Loftar cites structural integrity problems, Jorb cites asset development problems.
I think they gave it a good try long long ago before the server was public (I saw some screenshots) and ran into some barriers.
Start real simple - just walls and a flat roof. 1 Floor only.
Structural integrity? Screw that ;P
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: More Buildings
Give it a try then, code it up and let us know how you goVowOfSilence wrote:Hm.. I still don't get why modular houses are so hard.
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Oblivior
- Posts: 404
- Joined: Sun Jul 11, 2010 1:39 am
Re: More Buildings
there has to be some rule that prevents someone from building multiple castles in the same area because of its size and strenght.DatOneGuy wrote:Not sure if want, not if it means that ONLY the Lawspeaker can have it. Don't impose your playing style on others, if I want to build it I shouldn't have to go and make my own village or be leader just to have one.Oblivior wrote:id like a castle for the Lawspeaker he should have House building (Stone) and Lawspeaking also he must own the land with a village claim one's these things are succesfully reached a castle can be build requiring huge amounts of resources but near impossible to destroy the casstle inside should have multiple cellars and floors with rooms for gaurds to live in etc...
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lordgoof
- Posts: 14
- Joined: Thu Jul 15, 2010 6:57 am
Re: More Buildings
Why are there no brick buildings? (other than the brick walls).
And how hard would it be to have a few slightly different designs for the building (just the sprite) that the player selects when building. So they would all be identical inside but just a different look on the outside.
And how hard would it be to have a few slightly different designs for the building (just the sprite) that the player selects when building. So they would all be identical inside but just a different look on the outside.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: More Buildings
It's precisely the outside that is problematic. It takes a while to draw something so relatively big.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose