Well. Make subdomains for the meantime or subpaths.
Right know you should have enough data for atleast 2 continents. Hopefully there will be more soon.
Until now you could maybe work together with the other guy?
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World Map
Map should be switched over now. Enjoy.
Also, Coordinates are temporary and subject to change. You have been warned.
Just clear your cache if you still see the W10 map (Ctrl + F5)
Also, Coordinates are temporary and subject to change. You have been warned.
Just clear your cache if you still see the W10 map (Ctrl + F5)
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: World Map
Thanks!algeralith wrote:Map should be switched over now. Enjoy.
Also, it seems for now only the SE corner and some lands connected to it are there. I know I've sent quite a big map from NE corner but it's obviously not connected to these. Are you waiting for a brave soul to connect more lands or there is a way to switch to other map already?
Too old to rock-n-roll, too young to die.
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Olurzich
- Posts: 52
- Joined: Sat Oct 31, 2009 5:40 pm
Re: World Map
As a note.
Amber client have console command for saving cached map - savemap
For console press :
Amber client have console command for saving cached map - savemap
For console press :
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: World Map
Did you change some settings? Before I could load the W10 map just fine.
Now I just get a blank map that wont load any tiles
URL Protocol Method Result Type Received Taken Initiator Wait Start Request Response Cache read Gap
http://www.odditown.com:8080/haven/tile ... /20_53.png HTTP GET 502 text/html 4.43 KB 13.15 s <img> 74959 9921 3230 0 0 312
that's the error I get in the network debugger for the maptiles tons of 502 gateway errors
Now I just get a blank map that wont load any tiles
URL Protocol Method Result Type Received Taken Initiator Wait Start Request Response Cache read Gap
http://www.odditown.com:8080/haven/tile ... /20_53.png HTTP GET 502 text/html 4.43 KB 13.15 s <img> 74959 9921 3230 0 0 312
that's the error I get in the network debugger for the maptiles tons of 502 gateway errors
jorb wrote:Stop shitposting.
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World Map
There is nothing on my end that should prevent you from loading the tiles. Everything seems to be fine.Vassteel wrote:Did you change some settings? Before I could load the W10 map just fine.
Now I just get a blank map that wont load any tiles
URL Protocol Method Result Type Received Taken Initiator Wait Start Request Response Cache read Gap
http://www.odditown.com:8080/haven/tile ... /20_53.png HTTP GET 502 text/html 4.43 KB 13.15 s <img> 74959 9921 3230 0 0 312
that's the error I get in the network debugger for the maptiles tons of 502 gateway errors
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: World Map
How often are tiles updated on map?
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itworkss
- Posts: 80
- Joined: Fri Jan 20, 2012 11:56 pm
- Location: USA (GMT -6)
Re: World Map
There is an uploader program that you can download and send in map tiles.Robertzon wrote:How often are tiles updated on map?
The map is only updated by the players which send in their data.
On a side note, thanks for updating the map to world 11! Although, if you zoom out all the way, you still get world 10 imprinted over the new world 11 map. Not sure if this has been identified yet.
Thanks again!
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: World Map
Soz. Should have worded it better. If I send in my tiles, when can I expect to see them on map?itworkss wrote:There is an uploader program that you can download and send in map tiles.Robertzon wrote:How often are tiles updated on map?
The map is only updated by the players which send in their data.
On a side note, thanks for updating the map to world 11! Although, if you zoom out all the way, you still get world 10 imprinted over the new world 11 map. Not sure if this has been identified yet.
Thanks again!
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: World Map
ctrl+F5itworkss wrote:Although, if you zoom out all the way, you still get world 10 imprinted over the new world 11 map. Not sure if this has been identified yet.
Too old to rock-n-roll, too young to die.