Game Development: Apocalypse

Announcements about major changes in Haven & Hearth.
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Apocalypse

Post by Peter »

Jest wrote:I had three WWWs turn out to be carrots, one hemp, and one hops. Still have another and I'm hoping it'll be wheat.
Yeah, and I've got one unit of rustroot extract and I'm hoping I'm standing on a gold mine...
Surprise.
Arock
Posts: 3
Joined: Tue Feb 23, 2010 3:01 pm

Re: Game Development: Apocalypse

Post by Arock »

We have dried up more than ~400 www and have not received some wheat...
Help us :(
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Lothaudus
Posts: 641
Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: Game Development: Apocalypse

Post by Lothaudus »

OH GOD FISHING UPDATE IS THE GREATEST UPDATE EVER.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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juhubert
Posts: 398
Joined: Sat Aug 08, 2009 7:01 pm
Location: World Central

Re: Game Development: Apocalypse

Post by juhubert »

Arock wrote:We have dried up more than ~400 www and have not received some wheat...
Help us :(
as you might want to know, there´s a secret plot of the devs. they want to stay the hearthlings lean and healthy by putting them on a low carbohydrate, low saturated fat diet.
Wanderer through worlds and ages
Grot
Posts: 1
Joined: Sat Mar 06, 2010 8:50 am

Re: Game Development: Apocalypse

Post by Grot »

juhubert wrote:
Arock wrote:We have dried up more than ~400 www and have not received some wheat...
Help us :(
as you might want to know, there´s a secret plot of the devs. they want to stay the hearthlings lean and healthy by putting them on a low carbohydrate, low saturated fat diet.
Malnutritioned.
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vikingdragons
Posts: 389
Joined: Tue Feb 02, 2010 10:59 pm
Location: all your base are belong to us

Re: Game Development: Apocalypse

Post by vikingdragons »

i hate this, dozens of www, and got mostly grapes and hemp, and a little of everything EXCEPT wheat and pumpkins. why not just keep the wild crops and have www? why? is that to much to ask? :cry:
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
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Machenoid
Posts: 185
Joined: Sun Jul 12, 2009 9:12 pm

Re: Game Development: Apocalypse

Post by Machenoid »

vikingdragons wrote:why not just keep the wild crops and have www?
even if the wild crops would appear as singles like windsowns do, that would be a huge improvement over what we have now.
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
Arock
Posts: 3
Joined: Tue Feb 23, 2010 3:01 pm

Re: Game Development: Apocalypse

Post by Arock »

1000+++ www it is dried up, but and there is no wheat.....
Charm
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warrri
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Apocalypse

Post by warrri »

Arock wrote:1000+++ www it is dried up, but and there is no wheat.....
Charm
ever considered getting www from somewhere farther away?
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Arock
Posts: 3
Joined: Tue Feb 23, 2010 3:01 pm

Re: Game Development: Apocalypse

Post by Arock »

sure
I swam to the side for several hours.

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