Dwell - The Survival Sandbox ORPG (Colonies)

General discussion and socializing.
User avatar
Jungletoe
Posts: 121
Joined: Wed Jun 23, 2010 4:47 pm
Location: Washington DC

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Jungletoe »

Thanks,
Jungletoe
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by NOOBY93 »

Jungletoe wrote:WE ARE ON STEAM GREENLIGHT!

Please go vote "YES!"
http://steamcommunity.com/sharedfiles/f ... =331371486

Image
voted
Jalpha wrote:I believe in my interpretation of things.
User avatar
Jungletoe
Posts: 121
Joined: Wed Jun 23, 2010 4:47 pm
Location: Washington DC

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Jungletoe »

Thanks,
Jungletoe
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by jordancoles »

Jungletoe wrote:WE ARE ON STEAM GREENLIGHT!

Please go vote "YES!"
http://steamcommunity.com/sharedfiles/f ... =331371486

Image
Voted
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
MrGemini
Posts: 426
Joined: Thu Mar 21, 2013 10:10 am

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by MrGemini »

*voted*
Greetings, Gemini & Tinkababe

jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
User avatar
Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Sarge »

Voted
factnfiction101 wrote:^I agree with this guy.
User avatar
Jungletoe
Posts: 121
Joined: Wed Jun 23, 2010 4:47 pm
Location: Washington DC

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Jungletoe »

Any of you poles mind translating this thread on MMORPG.com? Google Translate is kinda iffy.
[url]http://mmorpg.org.pl/news/zobacz/Chcieli-cie-M-MORPG-a-a-la-Terraria-więc-go-dostaniecie-Nazywa-się-Dwell-The-Drifting-World[/url]
Thanks,
Jungletoe
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Jackard »

paging Potjeh to the thread
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by Jackard »

Well it's been nearly a week with no announcement, but if anyone following Dwell is wondering why so much is starting to look different, it's because I left the project.
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Dwell - The Survival Sandbox ORPG (Colonies)

Post by overtyped »

Jackard wrote:Well it's been nearly a week with no announcement, but if anyone following Dwell is wondering why so much is starting to look different, it's because I left the project.
I'm assuming the game rapidly improved.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

Return to “The Inn of Brodgar”