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Bowshot125
- Posts: 1045
- Joined: Tue Jun 26, 2012 12:31 pm
- Location: In tanning fluid limbo
Re: The Kingdom of Dis
Nidbanes coming xD
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brbro123
- Posts: 30
- Joined: Fri Oct 28, 2016 8:31 pm
Re: The Kingdom of Dis
They send them instead send themselves they need learn that we can not be nidbaned like some noob we are best players in game.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Kingdom of Dis
So I am a hermit living in wild... Suddenly I wake up on a terrority of DIS. Should I be afraid?
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wafflecat
- Posts: 260
- Joined: Thu Dec 15, 2011 7:46 pm
Re: Kingdom of Dis
I doubt they'll mess with a hermit for no reason. Just enjoy the dankass bonuses :DAceb wrote:So I am a hermit living in wild... Suddenly I wake up on a terrority of DIS. Should I be afraid?
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Kingdom of Dis
wafflecat wrote:I doubt they'll mess with a hermit for no reason. Just enjoy the dankass bonusesAceb wrote:So I am a hermit living in wild... Suddenly I wake up on a terrority of DIS. Should I be afraid?
Yeah, bonuses are great but, suddenly I can see sword-horseraiders around which is a bit scary. What about local villages I'm trading? Can I be sure I won't accidentally get into a raid or something and get killed D:?
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Kingdom of Dis
They are a raiding faction. Yeah, you might get killed. Some stranger might come across you and kill you, more likely now with people around than before so it happens. Should you get killed you'll at least receive some crappy coins or something and a pretentious lesson on why it was your own fault.
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Kingdom of Dis
you can get killed by dis rivals and dis dogs themselves, they are known for killing random people on their own realm and just what kaios said:
that's how they rollShould you get killed you'll at least receive some crappy coins or something and a pretentious lesson on why it was your own fault.
Click to read Developer's thoughts on PvP
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Kingdom of Dis
TIme to move on or build a bunker, unless one of those horse gentlemans decide to show me their shiny sword from a too close distance.
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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Kingdom of Dis
That's pretty on point.Kaios wrote:Should you get killed you'll at least receive some crappy coins or something and a pretentious lesson on why it was your own fault.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Kingdom of Dis
It is generally a good idea to have a defense regardless of whether your territory is in a kingdom or not. If the kingdom is malicious, you are less likely to be targeted especially if the effort to reward ratio is low. If the kingdom is beneficial, while they grant kingdom bonus and perhaps some positive, they cannot prevent attack from raiders and can only avenge you if willing to.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
