Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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sabinati
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Joined: Mon Jul 13, 2009 4:25 am
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Re: Game Development: Salem & Haven

Post by sabinati »

game runs great on my 5 or 6 year old dell core2 duo 2.0ghz w 4gb ram and a 1gb vidya card. i had a pretty shitty framerate on windows larger than 1024x768 or so on my old card which was either 256 or 512 but that card didn't do very well with any other game either unless it was on min setting and lower res
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Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Game Development: Salem & Haven

Post by Tonkyhonk »

guess i should contribute here too since ive got a poor spec one.
old(5-6 yrs old) Intel® Core2 2GHz 1GB RAM, HP Compaq, with xp & java7, here
i can play and enjoy it smoothly enough, but sometimes client gets "freeze" and disconnected occasionally, probably due to memory shortage and GPU.(i know, i know, ive been planning to upgrade it, just havent got the chance yet lol) but the same happens with hnh, so those who can play hnh fine enough would not have much issues i suppose.
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cobaltjones
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Joined: Tue Dec 07, 2010 1:27 am

Re: Game Development: Salem & Haven

Post by cobaltjones »

Probably not much help, but Salem runs smooth as butter at 2560x1440 res with AA and pixel lighting. 2.8GHz i7 with 8GB system ram and 512 video card. OSX 10.7.3

Seriously impressed by how nice it looks and how smooth it runs at really high res. The textures are nice and smooth and with AA there's basically no jaggies at all.
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Neon14
Posts: 512
Joined: Wed Nov 09, 2011 6:49 am

Re: Game Development: Salem & Haven

Post by Neon14 »

Still haven't got one, signed up twice with two different emails, nothing :C

Got 3 people for each too.
BigStronk
NIGNOGNAG
Posts: 269
Joined: Fri Mar 16, 2012 11:44 pm

Re: Game Development: Salem & Haven

Post by NIGNOGNAG »

cobaltjones wrote:Probably not much help, but Salem runs smooth as butter at 2560x1440 res with AA and pixel lighting. 2.8GHz i7 with 8GB system ram and 512 video card. OSX 10.7.3

Seriously impressed by how nice it looks and how smooth it runs at really high res. The textures are nice and smooth and with AA there's basically no jaggies at all.
Lol what? You can already play? I thought it was just a mail...
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Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Game Development: Salem & Haven

Post by Robertzon »

NIGNOGNAG wrote:
cobaltjones wrote:Probably not much help, but Salem runs smooth as butter at 2560x1440 res with AA and pixel lighting. 2.8GHz i7 with 8GB system ram and 512 video card. OSX 10.7.3

Seriously impressed by how nice it looks and how smooth it runs at really high res. The textures are nice and smooth and with AA there's basically no jaggies at all.
Lol what? You can already play? I thought it was just a mail...
There is an alpha going on, if you didn't know. ;)
NIGNOGNAG
Posts: 269
Joined: Fri Mar 16, 2012 11:44 pm

Re: Game Development: Salem & Haven

Post by NIGNOGNAG »

Robertzon wrote:
NIGNOGNAG wrote:
cobaltjones wrote:Probably not much help, but Salem runs smooth as butter at 2560x1440 res with AA and pixel lighting. 2.8GHz i7 with 8GB system ram and 512 video card. OSX 10.7.3

Seriously impressed by how nice it looks and how smooth it runs at really high res. The textures are nice and smooth and with AA there's basically no jaggies at all.
Lol what? You can already play? I thought it was just a mail...
There is an alpha going on, if you didn't know. ;)
:(. I thought he was talking about the beta.
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Saif_Mahlik
Posts: 473
Joined: Mon May 17, 2010 8:52 pm

Re: Game Development: Salem & Haven

Post by Saif_Mahlik »

Awwww :( Lucky you guys! Well cant wait to jump in the beta soon!
Dead Beaten Horse.
dwiz7
Posts: 4
Joined: Sun Apr 15, 2012 8:27 pm

Re: Game Development: Salem & Haven

Post by dwiz7 »

Yes!!! Got my invite... Can't wait!
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overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Game Development: Salem & Haven

Post by overtyped »

dwiz7 wrote:Yes!!! Got my invite... Can't wait!
no invite, I'm starting to regret all the trolling ive done on this forum now.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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