Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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Jackard
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Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

SacreDoom wrote:The horrors! There's no difference! O_O
2004 warcraft models, terrible as they are compared to newer races, are smoother and more detailed than these Salem models

and they dont have mittens for hands
halloween
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Re: Game Development: Salem & Haven

Post by halloween »

sounds awesome Jorb...But guess you can't give us anymore details other than that?
Taikand
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Joined: Fri Jun 25, 2010 3:13 pm

Re: Game Development: Salem & Haven

Post by Taikand »

halloween wrote:sounds awesome Jorb...But guess you can't give us anymore details other than that?
Actually, I think Jorb is too busy playing HoI2.
So..."Brother Bean"...any bonuses for Paradoxians?
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jorb
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Re: Game Development: Salem & Haven

Post by jorb »

lol. Idk. What do you want? :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Thijssnl
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Re: Game Development: Salem & Haven

Post by Thijssnl »

jorb wrote:lol. Idk. What do you want? :)
What do I want?
I want a bonus as well, silly ^^
Annatar
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Re: Game Development: Salem & Haven

Post by Annatar »

Will there be knock-on bonuses to H&H from Salem? Perhaps a 3d H&H client down the road?
Salem does sound interesting, but I'm hot for the european feel of H&H, and colonial New England doesn't really fire my imagination.

Actually I wouldn't really care about a 3d client for H&, but still. Is there the possibility of Salem being used as a testbed for ideas for H&H, or would it work the other way around? Or are their features and development being kept completely seperate?
halloween
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Re: Game Development: Salem & Haven

Post by halloween »

oh my gosh Jorb you did not just ask the H&H community what they want.. ;)

Hmm..well ahh I know what i am curious about..will we get the chance to test it or try it before it is released? and if so when?

other than that how much like H&H is it?
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Wolfang
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Re: Game Development: Salem & Haven

Post by Wolfang »

We want horseessssss, more boatssssss, lots of flintlock types of guns, gunpowder should be rarreeeee
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.
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jgudge
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Location: Canada, eh.

Re: Game Development: Salem & Haven

Post by jgudge »

halloween wrote: Hmm..well ahh I know what i am curious about..will we get the chance to test it or try it before it is released? and if so when?
Considering H&H is still in "alpha", i'd consider it to be unreleased, so i should think that open alpha is what you're looking at?
Annatar wrote:I'm hot for the european feel of H&H, and colonial New England doesn't really fire my imagination.
Age of Empires III killed AoE for me. I'm sorry, but it was too advanced, and their card system sucked a big one.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Kaios
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Re: Game Development: Salem & Haven

Post by Kaios »

I think all good idea's should go towards Haven and Hearth and Salem can just be that shitty cash shop game you use to fund this one.

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