Project: Ainran&Dis preservation

Forum for discussing in game politics, village relations and matters of justice.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Project: Ainran&Dis preservation

Post by mvgulik »

Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?
If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or else where both going to be clobbered just for the fun of it ... )
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Project: Ainran&Dis preservation

Post by MagicManICT »

mvgulik wrote:
Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?
If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or where both going to be clobbered just for the fun of it ... )
Yeah, because theft scents are persistent enough to last the entire time it took to track down the perp, kill him/her, and for the murder scents to expire. :roll:

Did anyone answer Potjeh's previous question? I don't think I was satisfied with any answers posted because people really didn't think about the various possibilities there.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Project: Ainran&Dis preservation

Post by mvgulik »

MagicManICT wrote: :roll:
Eye problems? Or are you just happy to see me.
User avatar
_Gunnar
Posts: 1430
Joined: Thu Dec 22, 2011 1:15 pm

Re: Project: Ainran&Dis preservation

Post by _Gunnar »

MagicManICT wrote:
mvgulik wrote:
Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?
If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or where both going to be clobbered just for the fun of it ... )
Yeah, because theft scents are persistent enough to last the entire time it took to track down the perp, kill him/her, and for the murder scents to expire. :roll:

Did anyone answer Potjeh's previous question? I don't think I was satisfied with any answers posted because people really didn't think about the various possibilities there.
I guess screenshots of scents pointing right to the person in question would be evidence enough. Policing is difficult though :)... I'm interested to see if/when unscrupulous people figure out how to abuse the protected nature of this supergrid.
Image
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Project: Ainran&Dis preservation

Post by Potjeh »

Uhm, didn't I just explain how it can be abused?
Image Bottleneck
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: Project: Ainran&Dis preservation

Post by RedKGB »

I think since DIS are going to be the guards for the time being, Turn over scents and screen shots to them. They can confrim, and if so, its a done deal.

This also allows us the ability to start setting the ground work for a United World Council.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Project: Ainran&Dis preservation

Post by Potjeh »

Except scents don't prove shit.
Image Bottleneck
User avatar
Mcporkins
Posts: 212
Joined: Tue Mar 29, 2011 4:05 am

Re: Project: Ainran&Dis preservation

Post by Mcporkins »

and the tiny fact that a U.N. in game would fail, since alot of villages are xenophobic and dont want to live under someone elses rules.
"To be a man you must have honor, honor and a penis!" -shin chan-

May God shine his light on our path forever.

Beware when fighting monsters, that you do not become one yourself. Stare long into the abyss and the abyss will stare long into you.
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: Project: Ainran&Dis preservation

Post by RedKGB »

Mcporkins wrote:and the tiny fact that a U.N. in game would fail, since alot of villages are xenophobic and dont want to live under someone elses rules.
I dont disagree with you, people do like to play the game as they see fit.

Well secnts show you killed some one, stolen from them, or attacked them. Now if this is in response to you protecting your self, then I honestly would not be useing my combat toon to go to the market.

Just like to me it is common sense to have a brick wall, its the same common sense to have a trade alt go to town, and keep your other guy out of harms reach.

If you dont want to use trade alts then you risk your main at your own expense.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Project: Ainran&Dis preservation

Post by Potjeh »

Yeah, I guess alt just for going to the market is fine if you wipe your ass with RoBs and camembert.
Image Bottleneck

Return to “In Congress Assembled”