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lachlaan
- Posts: 488
- Joined: Sat Apr 06, 2013 9:32 pm
Re: Game Development: Prelude pt. II
Disposable alts won't work quite as well cause you still need to stuff them full of some food or another to do hard labour. The only reason to spam slave alts and feed them anyway is to have more throughput.
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Anon9k
- Posts: 539
- Joined: Tue Jan 18, 2011 9:49 pm
Re: Game Development: Prelude pt. II
To drop the game again due to failure?Ozzy123 wrote: Polska Crev coming back to the game.
Hurr
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
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Rift
- Posts: 683
- Joined: Mon Jun 01, 2009 1:34 am
Re: Game Development: Prelude pt. II
a bit over a hour ago.jorb wrote:We're going to work now. Might be a few hours.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Game Development: Prelude pt. II
tyRift wrote:a bit over a hour ago.jorb wrote:We're going to work now. Might be a few hours.
i wonder how long this world will last :3
i can't wait to have a second go from the start
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Game Development: Prelude pt. II
+1 Nice to have an energy recovery method that doesn't ruin hunger bar.Potjeh wrote:Pretty please make bread energy-only food (ie no FEPs, no hunger) so all this energy-intensive work is feasible with mains.
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: Prelude pt. II
To expand on the energy thing:
How about in the future (you guys are probably too busy for this for now), instead of the bread bandaid fix, there are certain types of drinks or juices that, along with regenerating stamina, regenerate energy without degrading your hunger in the process. Would be a nice way to stay productive on your main character while not being OCD that you will be ruining its hunger by doing so.
How about in the future (you guys are probably too busy for this for now), instead of the bread bandaid fix, there are certain types of drinks or juices that, along with regenerating stamina, regenerate energy without degrading your hunger in the process. Would be a nice way to stay productive on your main character while not being OCD that you will be ruining its hunger by doing so.
Granger wrote:Fuck off, please go grow yourself some decency.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Prelude pt. II
Added Wilderness Beacon. Build it. Give it a name and it starts burning. It lasts for an hour before it is destroyed. If someone spawns by it it is destroyed. Updated OP.
If alt chaos ensues I'm nuking random bases. j/k
If alt chaos ensues I'm nuking random bases. j/k
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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FerrousToast
- Posts: 307
- Joined: Tue Dec 17, 2013 9:36 pm
Re: Game Development: Prelude pt. II
jorbtar is love, jobtar is life, all preach the true faith.jorb wrote:Added Wilderness Beacon. Build it. Give it a name and it starts burning. It lasts for an hour before it is destroyed. If someone spawns by it it is destroyed. Updated OP.
If alt chaos ensues I'm nuking random bases. j/k
Last edited by FerrousToast on Thu Feb 18, 2016 4:10 pm, edited 1 time in total.

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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Game Development: Prelude pt. II
Stay awesome jorby.jorb wrote:Added Wilderness Beacon. Build it. Give it a name and it starts burning. It lasts for an hour before it is destroyed. If someone spawns by it it is destroyed. Updated OP.
If alt chaos ensues I'm nuking random bases. j/k