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greenfingers85
- Posts: 37
- Joined: Wed Nov 19, 2014 9:35 pm
Re: Game Development: Prelude
So .... It has begun
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Game Development: Prelude
viewtopic.php?f=43&t=46601
Btw, the lamb does not seem to lose any hp. Nvm, it is not suppose to.
+ I cannot place my tokens to my hf.
Last edited by LadyGoo on Thu Feb 04, 2016 4:00 am, edited 1 time in total.
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Game Development: Prelude
if it wasn't for you meddling devs i would have gotten away with itloftar wrote:It would be more convincing if you posted one with someone sacrificed on.boshaw wrote:[screenshot]
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Prelude
Realizing that you do it by right-clicking the tokens onto the hearth-fire? It works perfectly well for me, at least...LadyGoo wrote:I cannot place my tokens to my hf.
lolboshaw wrote: if it wasn't for you meddling devs i would have gotten away with it :(
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: Game Development: Prelude
Loftar, another question. Was it a bug with copper this world? Why it was more rare then gold? Would it be fixed in any way next world?
Last edited by DPblH on Thu Feb 04, 2016 4:06 am, edited 1 time in total.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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loftar
- Posts: 9096
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Re: Game Development: Prelude
I don't know, tbh. In the debug data I've been looking at, it isn't even that rare. I have yet to investigate closer, but will obviously have to do so.DPblH wrote:Was it a bug witch copper this world? Why it was more rare then gold? Would it be fixed in any way next world?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Prelude
I'm trying to play the song of double time on my flute but it's not working. Please implement ocarinas.
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Itanu
- Posts: 182
- Joined: Sat Jun 08, 2013 10:17 pm
Re: Game Development: Prelude
How to build lodestone, anyone?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Prelude

Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Game Development: Prelude
>World Reset
Fucking Christ man, hasn't even been six months yet. Goodbye all farming, infrastructure, and farm progress. At least trolls and cave water will return.
>Level caps
NO NO NO NO NO NO
BRING BACK THE OLD PAY MODEL
Fucking Christ man, hasn't even been six months yet. Goodbye all farming, infrastructure, and farm progress. At least trolls and cave water will return.
>Level caps
NO NO NO NO NO NO
BRING BACK THE OLD PAY MODEL
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