pppp wrote:I am not really sure what you are arguing about at this point. Looks like a long offtopic line of strawmen.
How grinding the stats back is a brain activity ?Agrik wrote:I argue that things like a spent time counter, a dependence on the starting date, a winner's reward size, or a happiness assured in exchange for money are not what makes a game. A game is made by brain activity it requires.
How this is even relevant ? Why start discussing offtopic stuff that no one even complains about ?Agrik wrote:In general, yes. But there are two things that disturb me:pppp wrote:Item/structure decay is managed by claims and that part is fine.
1. Claim upkeep is unrelated to the cost of things it saves from decay. So the cost of maintaining a houseful of Q200 items and a knarr is equal to the cost of maintaining a noob's hut with dugout. Effectively a noob spends more % of his wealth daily to keep it than top-tier player, and this totally reverses the idea of challenge.
2. Item Qs is left unaffected at all.
Agrik wrote:Wear is use-based. It does not care about different chars, it applies on what is being used. If durability would be a different counter beside Q, then maybe better crafter should make more durable things while better user should wear them slower, but that's all. And that's normal, a division of labor (?).
If you mean char stats, it's a bit complex issue, and I hesitate somewhat because this thread seems to be not the right place for such a prolonged discussion.
So what the hell you want to discuss, items or characters ?Agrik wrote:Items are not the trouble when Q grows endlessly anyways.
Overall I do not get what you are trying to prove other than picking random sentences of what I write and trying to argue about. Write your own idea and we can discuss what is good and what is wrong in that idea.
TBH this belongs to Inn of Brodgar.Agrik wrote:I haven't seen there a topic by jorbtar on "How do we make a game" though.pppp wrote: Yeah, move it, perhaps under "How do I" or similar. /sarc
If serious, you prefer not to move existing posts, right?