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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Development: Boner
Offered mine already but it's much to underdeveloped still as i don't find much time to play atm
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Boner
For you lads that don't read congressNaoWhut wrote:it's obvious enough for you people to get it withmvgulik wrote:And ... your going to keep it to yourself. Bummer.NaoWhut wrote:I've figured out skulls...
No credits for unverifiable and/or missing data though.
a little effort
Review
half of int is the weight studying
LP is around 1% of the total LP multiplied by a
different factor
Quality is determined by something seperate
from weight and LP gained from studying
Quality 15 skulls become developed
Study time may vary
(stop me if i'm wrong JLo, i know what effects
the quality of the skull though, and that is a
very interesting choice on your part)
(Smart people)



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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Boner
i forget what that stat even does
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Game Development: Boner
Jewelry crafting. It's nearly impossible to raise without focusing down on it though and most players have no reason to raise it unless they're a dedicated crafting character.Jackard wrote:i forget what that stat even does
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fox
- Posts: 194
- Joined: Thu Mar 04, 2010 10:39 pm
- Location: I'm still alive and love sweets.
Re: Game Development: Boner
There is 2 answers: it was good jokeTeckXKnight wrote:Jewelry crafting. It's nearly impossible to raise without focusing down on it though and most players have no reason to raise it unless they're a dedicated crafting character.Jackard wrote:i forget what that stat even does
or something on future
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Game Development: Boner
Coincidence?......
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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fox
- Posts: 194
- Joined: Thu Mar 04, 2010 10:39 pm
- Location: I'm still alive and love sweets.
Re: Game Development: Boner
Nope, i think it's a little joke update in style of "blood for blood god". It's normaly in Jorb's mind, to kill people in ritual death actionpainhertz wrote:Coincidence?......
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Game Development: Boner
It's not a coincidence. Tested it with a fresh alt with 11 psy and it gave a q11 skull, tried that about a 2-3 days ago. Zou had 11 psy when we killed him, and his skull was q11.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Boner
also, the skull of Davis is 13 weight...
so there's something wrong with the whole
"half int : weight" unless they lied about
the guy's stats
so there's something wrong with the whole
"half int : weight" unless they lied about
the guy's stats


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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Development: Boner
How do you even get 500k LP with 13 int?