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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Salem & Haven
hi lahrmid
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Salem & Haven
hi lahrmid
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GhostOfZed
- Posts: 188
- Joined: Sun Jul 04, 2010 4:05 am
- Location: Canada
Re: Game Development: Salem & Haven
I am done.
I just don't agree with this game, its devs or the community. Mostly because I can't explain what the fuck I want to say, but still, congratulations and all that.
Hip-hip hooray!
As my last wish I want kaka to release his(?) goddamn tracks and for nicolette to give me a hug.
please.
I just don't agree with this game, its devs or the community. Mostly because I can't explain what the fuck I want to say, but still, congratulations and all that.
Hip-hip hooray!
As my last wish I want kaka to release his(?) goddamn tracks and for nicolette to give me a hug.
please.
~ Chieftain of Cloudsdale ~
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Game Development: Salem & Haven
hi GhostOfZed
bye GhostofZed
bye GhostofZed
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Development: Salem & Haven
Which game(s) are you done with?GhostOfZed wrote:I am done.
I just don't agree with this game, its devs or the community. Mostly because I can't explain what the fuck I want to say, but still, congratulations and all that.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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staz
- Posts: 126
- Joined: Sat May 26, 2012 1:40 am
Re: Game Development: Salem & Haven
GhostOfZed wrote:Have you ever seen a beta where the developers actually change a large chunk of the gameplay? Not to sound too negative, but the choices that they are making are breaking all that I, and others, wanted for this game.Yes it made me want to toss my cookies. Never liked merry-go-rounds as a kid. Avoid them now. Salem is interesting but over complicated in areas it shouldn't be. Communication I think was the most difficult for me though. The rest I could "learn" to live with. The interface for HnH is easier to navigate. Graphics are interesting and I think the game over all has a good chance unlike the view of a few others. Remember folks that's what a beta is it's a test not only on the system but also how customers actually like the game.
~staz
Too be honest, they are pushing the boundaries of hardcore gameplay, letting the time-sinkers turn into gods, while us peasants just run around like ants.
I looked at this several times and each time when HUH?! No, obviously developers don't change a large chunk of the gameplay and I wasn't supporting that or asking for that in any way. The majority of the changes that need to be made aren't glaring hard things that would change actually game play. Well at least not the glaring things that need to be changed. But, most of the changes I think that need to be made wouldn't take a lot of effort or coding for that matter, but remains to be seen. I won't play the game again until some of these issues are resolved. I do not see a problem with people who play the game a lot (I am assuming this is who you mean by time-sinkers) being better than others. Just like in life if you work hard and invest time in something your efforts should be rewarded. So, I like the idea of what you put into the game being what you get out of it. Actually having to work for something is severely lacking in some cultures where they have been taught....here have some "fake money" and go away and do whatever you want so long as it doesn't get in my way. Is not the way the real world runs. Okay now this is sounding like a political platform so I must end now. LOL
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Game Development: Salem & Haven
whatever
I blame the curiosity system
I blame the curiosity system
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Game Development: Salem & Haven
Curiosities were a cute idea but so much more hassle, where the game before was about building up for carebears and about raiding, plowing + eating and high Q gear for the more serious players, its now about.. curio's,Lahrmid wrote:whatever
I blame the curiosity system
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Game Development: Salem & Haven
Plowing and Eating was always retarded. With or without curios, that needs to go anyway.Thijssnl wrote:Curiosities were a cute idea but so much more hassle, where the game before was about building up for carebears and about raiding, plowing + eating and high Q gear for the more serious players, its now about.. curio's,
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: Salem & Haven
It's about curios? You're doing it wrong, bro, Salem is all about eating.