Thank youAmanda44 wrote:This may help Prowny;Prowny wrote:How can I find my coords in the world map?
viewtopic.php?f=49&t=49027#p642338
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Prowny
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Re: Grand List of Simple Questions
loftar wrote:The tears in this thread are so delicious
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Slovania
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Re: Grand List of Simple Questions
Does fuel bug still exist?
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Prowny
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Re: Grand List of Simple Questions
Higher q clothes have more gilding slots? A pair of q 20 fur boots would have more gilding slots than a q4 pair?
loftar wrote:The tears in this thread are so delicious
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Hasta
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Re: Grand List of Simple Questions
No.Slovania wrote:Does fuel bug still exist?
No, it does not work this way. Every item has one "slot". When you gild it you have a chance for that slot to remain open. That chance depends on item affinity and gild affinity, those affinities have percentages. If they match, you get a percentage depending on your corresponding skill. If they don't match, you get lowest percentage chance.Prowny wrote:Higher q clothes have more gilding slots? A pair of q 20 fur boots would have more gilding slots than a q4 pair?
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Doc_Oktavi
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Re: Grand List of Simple Questions
But the clothing quality caps the stat bonus from the gilding i think. For example if you have a q10 nettle shirt and try to gild it with a q30 leather patch (explo and survival + 6 or so) the effective bonus on your gilded shirt will only be +4 (or so). Could be totally wrong, though...
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Prowny
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Re: Grand List of Simple Questions
I read one of your posts explaining thisHasta wrote:No.Slovania wrote:Does fuel bug still exist?
No, it does not work this way. Every item has one "slot". When you gild it you have a chance for that slot to remain open. That chance depends on item affinity and gild affinity, those affinities have percentages. If they match, you get a percentage depending on your corresponding skill. If they don't match, you get lowest percentage chance.Prowny wrote:Higher q clothes have more gilding slots? A pair of q 20 fur boots would have more gilding slots than a q4 pair?
Could this be confirmed?Doc_Oktavi wrote:But the clothing quality caps the stat bonus from the gilding i think. For example if you have a q10 nettle shirt and try to gild it with a q30 leather patch (explo and survival + 6 or so) the effective bonus on your gilded shirt will only be +4 (or so). Could be totally wrong, though...
Thank you both.
loftar wrote:The tears in this thread are so delicious
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Hasta
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Re: Grand List of Simple Questions
Yes, slipped my mind to mention it.
Quality of item softcaps quality of gild. And, if you recycle a q10 item gilded with q30 gild, if you manage to extract the gild it'll be q20.
Quality of item softcaps quality of gild. And, if you recycle a q10 item gilded with q30 gild, if you manage to extract the gild it'll be q20.
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Doc_Oktavi
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Re: Grand List of Simple Questions
How you extract gilds?
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Kaios
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Re: Grand List of Simple Questions
The fuel bug where you would put in only one coal or branch and wait a bit before lighting no longer works that is true, however you can still put in 11 low q coal in to a smelter or 3 branches instead of 4 in an oven, then you relight after it goes out using 1 good q fuelHasta wrote:No.Slovania wrote:Does fuel bug still exist?
you can't do thatDoc_Oktavi wrote:How you extract gilds?
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Ysh
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Re: Grand List of Simple Questions
If you recycle item you have chance to get gild back, but this is not reliable.Kaios wrote:you can't do thatDoc_Oktavi wrote:How you extract gilds?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.