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loftar
- Posts: 9092
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Status Thread
'Tis dead indeed. This one looks a bit more tricky, so might take a little while to debug.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Server Status Thread
Did you forget that there are crucibles in the world already or something? I'äm just curious.loftar wrote:'Tis dead indeed. This one looks a bit more tricky, so might take a little while to debug.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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ianauld26
- Posts: 29
- Joined: Mon Jan 16, 2012 11:08 pm
- Location: palm coast, florida
Re: Server Status Thread
the server feels like my soul right now!
Someone whom works with their hands is A laborer, Someone whom works with their hands and mind is a craftsman, And someone whom works with their hands, mind, heart and soul is an artist.
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Xoatl
- Posts: 104
- Joined: Sun Jan 30, 2011 9:54 pm
Re: Server Status Thread
reeee whats happening
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ogey
- Posts: 156
- Joined: Sat Apr 03, 2021 12:39 am
Re: Server Status Thread
Try turning it off and back on again.
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loftar
- Posts: 9092
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Status Thread
No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Server Status Thread
I just called in sick to work so i can play tonight/tomorrowloftar wrote:No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.
RIP SERVER
Discord: XiliX#2791
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ianauld26
- Posts: 29
- Joined: Mon Jan 16, 2012 11:08 pm
- Location: palm coast, florida
Re: Server Status Thread
loftar wrote:No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.
who died?
Someone whom works with their hands is A laborer, Someone whom works with their hands and mind is a craftsman, And someone whom works with their hands, mind, heart and soul is an artist.
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loftar
- Posts: 9092
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Status Thread
I actually didn't even check.ianauld26 wrote:who died?
It'll be back pretty soon.TheTylerLee wrote:RIP SERVER
"Object-oriented design is the roman numerals of computing." -- Rob Pike